Difference between revisions of "Psychite tea"
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− | <includeonly>''Main Article: [[ | + | <includeonly>''Main Article: [[Psychite tea]]''</includeonly> |
<noinclude>{{stub}} | <noinclude>{{stub}} | ||
{{Define|Drug | {{Define|Drug | ||
− | | def name = | + | | def name = PsychiteTea |
− | | label = | + | | label = psychite tea |
| description = A fragrant tea which can be drank to induce a weak euphoric effect. Very easy to produce, but be wary of addiction. | | description = A fragrant tea which can be drank to induce a weak euphoric effect. Very easy to produce, but be wary of addiction. | ||
| work to make base = 7 | | work to make base = 7 | ||
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!colspan="2" scope="col" style="text-align: left" | Drug info | !colspan="2" scope="col" style="text-align: left" | Drug info | ||
|- | |- | ||
− | |Addictiveness || {{#show: | + | |Addictiveness || {{#show: Psychite tea | ?addictiveness | link=none }}% |
|- | |- | ||
− | |Market value || ${{#show: | + | |Market value || ${{#show: Psychite tea | ?Market Value Base | link=none }}.00 |
|- | |- | ||
− | |Hit points || {{#show: | + | |Hit points || {{#show: Psychite tea | ?Max Hit Points Base | link=none }} |
|- | |- | ||
− | |Work to make || {{#show: | + | |Work to make || {{#show: Psychite tea | ?Work To Make Base | link=none }} |
|} | |} | ||
{|class = "wikitable c03" | {|class = "wikitable c03" | ||
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!colspan="2" scope="col" style="text-align: left" | Drug effects | !colspan="2" scope="col" style="text-align: left" | Drug effects | ||
|- | |- | ||
− | |Mood || +{{#expr:{{#show: | + | |Mood || +{{#expr:{{#show: Psychite tea | ?Mood Offset | link=none }}}} |
|- | |- | ||
− | |Joy || +{{#expr:100*{{#show: | + | |Joy || +{{#expr:100*{{#show: Psychite tea | ?Joy Offset | link=none }}}}% |
|- | |- | ||
− | |Pain || x{{#expr:100*{{#show: | + | |Pain || x{{#expr:100*{{#show: Psychite tea | ?Pain Factor | link=none }}}}% |
|- | |- | ||
− | |Rest || +{{#expr:100*{{#show: | + | |Rest || +{{#expr:100*{{#show: Psychite tea | ?Rest Offset | link=none }}}}% |
|- | |- | ||
− | |Tiredness || x{{#expr:100*{{#show: | + | |Tiredness || x{{#expr:100*{{#show: Psychite tea | ?Rest Fall Factor | link=none }}}}% |
|} | |} | ||
</includeonly> | </includeonly> | ||
<noinclude> | <noinclude> | ||
− | Psychoid pekoe is a tea made at a [[crafting spot]] using 4 [[psychoid leaves]]. It provides a simple +12 mood buff as well as slightly reduces pain and tiredness. Production of this drug gives skill points in Intellectual. | + | Psychite tea (formerly Psychoid pekoe) is a tea made at a [[crafting spot]] using 4 [[psychoid leaves]]. It provides a simple +12 mood buff as well as slightly reduces pain and tiredness. Production of this drug gives skill points in Intellectual. |
Revision as of 17:45, 26 July 2018
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<ul><li>"chemical" is not in the list (Chemical, Gluttonous, Meditative, Social, Gaming_Dexterity, Gaming_Cerebral, Television, Telescope, Reading, HighCulture) of allowed values for the "Joy Kind" property.</li> <!--br--><li>"neolithic" is not in the list (Neolithic, Medieval, Industrial, Archotech, Spacer, Ultra) of allowed values for the "Tech Level" property.</li></ul>
Psychite tea
A fragrant tea infused with leaves of the psychoid plant. Drinking it induces a subtle psychite euphoria. This tea is easy to produce at cooking facilities, but can produce psychite addiction if consumed too often.
Many tribes use psychoid tea, both as a daily energizer and as part of social and religious rituals.
- Type
- Drug – Social Drug
- Stack Limit
- 150
Base Stats
Stat Modifiers
Psychite tea (formerly Psychoid pekoe) is a tea made at a crafting spot using 4 psychoid leaves. It provides a simple +12 mood buff as well as slightly reduces pain and tiredness. Production of this drug gives skill points in Intellectual.
Comparison
It is as cost-efficient as flake, which requires the same materials to make but is more potent. Its minor research requirement makes it good for starting off, especially for tribes, and it can be rapidly produced.
It is significantly less addictive than other varieties of psychite with only 2% chance to be addicted per drink, and it is rather safe, too; a colonist can drink one every 1 days and 8 hours without getting addicted.