Difference between revisions of "Psychic insanity lance"

From RimWorld Wiki
Jump to navigation Jump to search
m (clean up)
(1.2 update)
Line 11: Line 11:
 
}}
 
}}
 
</onlyinclude>
 
</onlyinclude>
{{Info|A psychic insanity lance is a single-use artifact activated by selecting a colonist, then right-clicking the artifact and selecting 'Activate'. You can then target any pawn on the map, even through walls, and the targeted pawn will instantaneously go [[Mental break#Berserk|berserk]]. Useful for making pesky triple-rocket launcher/longsword raiders annihilate their companions.}}
+
{{Info|A psychic insanity lance is a two-use artifact that can be equipped by pawns in the Utility slot. Once said pawn is drafted, it can be used to target any pawn on the map, even through walls, and the target will instantaneously go [[Mental break#Berserk|berserk]].}}
 +
 
 
Psychic Insanity lances can be purchased from Exotic Goods Traders or found in [[ancient shrine]]s.
 
Psychic Insanity lances can be purchased from Exotic Goods Traders or found in [[ancient shrine]]s.
  
 +
== Usage ==
 +
 +
Useful for making pesky [[triple rocket launcher]]/[[longsword]] raiders annihilate their companions.
 +
 +
== Version history ==
 +
 +
Prior to 1.2 it was a single-use artifact that could not be carried, and had to be activated by selecting a colonist, then right-clicking the artifact and selecting 'Activate' manually.
  
 
[[Category:Artifact]]
 
[[Category:Artifact]]

Revision as of 12:48, 11 August 2020

Psychic insanity lance

Psychic insanity lance

One-use artifact that drives any character into a berserk state from any distance - even through walls.

Base Stats

Type
Artifact
Market Value
500 Silver
Mass
0.5 kg
HP
80
Flammability
0%

A psychic insanity lance is a two-use artifact that can be equipped by pawns in the Utility slot. Once said pawn is drafted, it can be used to target any pawn on the map, even through walls, and the target will instantaneously go berserk.

Psychic Insanity lances can be purchased from Exotic Goods Traders or found in ancient shrines.

Usage

Useful for making pesky triple rocket launcher/longsword raiders annihilate their companions.

Version history

Prior to 1.2 it was a single-use artifact that could not be carried, and had to be activated by selecting a colonist, then right-clicking the artifact and selecting 'Activate' manually.