Difference between revisions of "IED antigrain warhead trap"

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| type = Security  
 
| type = Security  
 
| placeable = Yes
 
| placeable = Yes
| size = 1||1
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| size = 1 ˣ 1
 
| hp = 40
 
| hp = 40
 
| resources to make = 1 [[antigrain warhead]]
 
| resources to make = 1 [[antigrain warhead]]

Revision as of 22:50, 2 May 2020

IED antigrain warhead trap

IED antigrain warhead trap

An antimatter-powered antigrain warhead connected to a touch-activated trigger. Since it is hidden in the surrounding terrain, it cannot be placed adjacent to other traps. Animals can sense these when calm.

Base Stats

Type
Security
Beauty
-4
HP
40

Building

Size
1 × 1
Placeable
Yes

Creation

Deconstruct yield
nothing

The IED antigrain warhead trap explodes in a 15-tile radius 0.25 seconds after an enemy had walked over it, dealing 400 explosive blunt damage. This is enough to instantly kill all enemies in-game except for the Thrumbo.

When tripped, it will start emitting a hissing sound hinting enemies to run away. This delay is insignificant, due to its large blast radius meaning that running away is next to impossible.

Usage

It can be extremely useful against crashed ship parts, being able to one-shot scythers and lancers, and leave centipedes heavily damaged. Manually trigger the ship part, then guide the mechanoids onto the shell.