Difference between revisions of "Machining table"
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|power = -350 | |power = -350 | ||
|facility = tool cabinet | |facility = tool cabinet | ||
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+ | |resource 1 amount = 150 | ||
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+ | |resource 2 amount = 5 | ||
|deconstruct yield = {{icon|metal|112}} + {{icon|component|3}} | |deconstruct yield = {{icon|metal|112}} + {{icon|component|3}} | ||
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Revision as of 14:50, 11 January 2021
Machining table
A table of tools for assembling and disassembling machine components like mechanoids' bodies and ammunition.
Base Stats
- Type
- Production – Resources
- HP
- 180
Building
- Size
- 1 × 3
- Placeable
- Yes
- Power
- -350 W
- Facility
- Tool cabinet
Creation
The Machining Table is an Industrial-level Production bench that crafters will use to produce a number of items as well as disassemble mechanoids. It can only be constructed after machining has been researched. Like most production benches, the machining table must be configured with one or more bills before a crafting colonist will begin work.
Bills
Disassemble Mechanoid
The "disassemble mechanoid" bill is fulfilled when a colonist brings a mechanoid corpse here to be converted into usable materials. This will produce some steel, plasteel and components.
Mortar shells
There are 4 bills in total that will produce different types of mortar shells out of steel, chemfuel or other materials, that can be fired from a mortar.
Other
There are many other bills that can be used to produce guns, advanced weapons, armor, prosthetics and Specialized limbs.