Difference between revisions of "Butcher spot"
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(Added category.) |
(type: Production -> Building; type2: -> Production; placeable: Yes -> true; power: 0 -> -; passability: - -> standable; terrain affordance: - -> light; work to make: - -> 0) |
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|name = Butcher spot | |name = Butcher spot | ||
|image = Butcher spot.png|Butcher spot | |image = Butcher spot.png|Butcher spot | ||
− | |description = A place for butchering animals. Due to the lack of equipment, | + | |description = A place for butchering animals. Due to the lack of equipment, butchering here yields only 70% of the meat and leather of each creature. |
− | |type = | + | |type = Building |
− | |type2 = | + | |type2 = Production |
− | |placeable = | + | |placeable = true |
+ | |passability = standable | ||
|size = 1 ˣ 1 | |size = 1 ˣ 1 | ||
− | | | + | |terrain affordance = light |
− | |||
|facility = tool cabinet | |facility = tool cabinet | ||
− | | | + | |work to make = 0 |
− | |||
}}</onlyinclude> | }}</onlyinclude> | ||
The Butcher spot is a new production site added in 1.0. | The Butcher spot is a new production site added in 1.0. |
Revision as of 12:38, 11 October 2021
Butcher spot
A place for butchering animals. Due to the lack of equipment, butchering here yields only 70% of the meat and leather of each creature.
Base Stats
- Type
- Building – Production
Building
- Size
- 1 × 1
- Placeable
- True
- Passability
- standable
- Terrain Affordance
- Light
- Facility
- Tool cabinet
Creation
- Work To Make
- 0 ticks (0 secs)
The Butcher spot is a new production site added in 1.0.
Compared to the butcher table, it has only 70% efficiency. This means that 30% of the meat and leather will be lost in the butchering process.