Difference between revisions of "Geothermal generator"
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− | {{stub}} | + | {{stub}}{{infobox main|building| |
|name = Geothermal generator | |name = Geothermal generator | ||
|image = GeothermalPlant.png | |image = GeothermalPlant.png | ||
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|resource 2 amount = 8 | |resource 2 amount = 8 | ||
|deconstruct yield = {{icon|steel|255}} + {{icon|component|6}} | |deconstruct yield = {{icon|steel|255}} + {{icon|component|6}} | ||
− | }} | + | }} |
− | {{Info|The '''geothermal generator''' is a power generator that | + | {{Info|The '''geothermal generator''' is a power generator that can be built on top of a [[steam geyser]] to convert natural heat into electrical power, providing a constant 3600W. Steam geysers are randomly generated per map, sometimes close to each other, others scattered towards the edges or center. Colonies are often seen built in their proximity from early days for future benefit.}} |
+ | ==Acquisition== | ||
+ | Geothermal generators can be constructed once [[Research#Geothermal power|Geothermal Power]] has been researched and require {{Required Resources}}, and a [[Skills#Construction|Construction skill]] of ?. | ||
+ | |||
+ | ==Analysis== | ||
It can be built indoors, but this causes [[Temperature|heat]] buildup and eventually [[fire]]. A prevention method is to leave an open path towards [[Environment#Openness|outside]] or intentionally [[No roof area|unroof]] the setup. [[Vent]]s can be used to pipe the heat into other rooms. An open door will also release some of the heat from its room. However, in cold [[biomes]], the increased temperature becomes beneficial as heat is needed instead. The amount of heat it provides is only a little more than a normal [[heater]]. | It can be built indoors, but this causes [[Temperature|heat]] buildup and eventually [[fire]]. A prevention method is to leave an open path towards [[Environment#Openness|outside]] or intentionally [[No roof area|unroof]] the setup. [[Vent]]s can be used to pipe the heat into other rooms. An open door will also release some of the heat from its room. However, in cold [[biomes]], the increased temperature becomes beneficial as heat is needed instead. The amount of heat it provides is only a little more than a normal [[heater]]. | ||
Revision as of 06:02, 30 March 2021
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Geothermal generator
Produces electricity from geothermal steam geysers. Must be placed on a geyser.
Base Stats
Building
- Size
- 6 × 6
- Placeable
- Yes
- Power
- + 3600 W
Creation
- Work To Make
- 12,000 ticks (3.33 mins)
- Deconstruct yield
- 255 + 6
The geothermal generator is a power generator that can be built on top of a steam geyser to convert natural heat into electrical power, providing a constant 3600W. Steam geysers are randomly generated per map, sometimes close to each other, others scattered towards the edges or center. Colonies are often seen built in their proximity from early days for future benefit.
Acquisition
Geothermal generators can be constructed once Geothermal Power has been researched and require 340 Steel, 8 Components, and a Construction skill of ?.
Analysis
It can be built indoors, but this causes heat buildup and eventually fire. A prevention method is to leave an open path towards outside or intentionally unroof the setup. Vents can be used to pipe the heat into other rooms. An open door will also release some of the heat from its room. However, in cold biomes, the increased temperature becomes beneficial as heat is needed instead. The amount of heat it provides is only a little more than a normal heater.
Geothermal generators have a beauty score of -30.
If closed under roof it can heat up to 8 rooms of 6x6 placed symmetrically around it with a 1 tile corridor in between.
A geothermal generator and 2 batteries can power a sun lamp and full set of hydroponics basins.