Difference between revisions of "Autobong"

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An '''autobong''' is a ? added by the [[Ideology DLC]]. It does something.
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An '''autobong''' is a machine added by the [[Ideology DLC]]. It creates a smoke cloud with a radius of 5 tiles, and anyone in the cloud will become high on [[smokeleaf]] over time.
  
 
==Acquisition==
 
==Acquisition==
?
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The autobong requires the microelectronics research, and is constructed with {{Required Resources}}.
Requires Microelectronics.
 
  
 
==Summary==
 
==Summary==
<If necessary>
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The autobong is refueled with 25 [[smokeleaf leaves]]. Consumes its "fuel" at a rate of 1.66. Glows with a radius of 10, but the glow of the autobong is colored so it might be smaller.
Refueld with 25 smokeleaves. Consumes "fuel" at a rate of 1.66. Glows with a rdius of 10, but glow is colored so it mgiht be smaller.
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It increases smokeleaf high severity by 0.005 per second in a range of 5 tiles.
  
Increases smokeleaf high severity by 0.005 per second in a range of 5 tiles.
 
 
==Analysis==
 
==Analysis==
?
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The autobong provides an easy +12 mood buff at the cost of only a minor amount of electricity (easily powered with chemfuel or wood generators), a relatively small amount of smokeleaf leaves, and slight drop in consciousness. These can be turned on in recreation rooms or workshops at strategic times, such as after a raid when everybody is unhappy, or be used to target specific pawns with depressive conditions, such as a death of a family member or a pessimistic trait. "Therapy bedrooms" can be created by placing an autobong in a room and unhappy pawns can be swapped in and out when needed. '''Be careful: If a pawn with a consciousness level of 30 and below passes through a smoke cloud for an extended period of time, they will die from lack of consciousness.'''
 
==Version History==
 
==Version History==
 
* [[Ideology DLC]] Release - Added.
 
* [[Ideology DLC]] Release - Added.
 
{{nav|misc|wide}}
 
{{nav|misc|wide}}
 
[[Category:Miscellaneous]]
 
[[Category:Miscellaneous]]

Revision as of 15:50, 28 July 2021

Autobong

Autobong

An automatic smokeleaf-burning device which generates a smoke cloud around itself. Anyone in the cloud will become high on smokeleaf over time.

Base Stats

Type
Miscellaneous
HP
80
Path Cost
42 (24%)

Building

Size
2 × 2
Placeable
Yes
Cover Effectiveness
20%
Power
-150 W

Creation

Work To Make
800 ticks (13.33 secs)
Stuff Tags
Metallic, Woody
Resources to make
Stuff 100 + Smokeleaf leaves 25 + Component 3

An autobong is a machine added by the Ideology DLC. It creates a smoke cloud with a radius of 5 tiles, and anyone in the cloud will become high on smokeleaf over time.

Acquisition

The autobong requires the microelectronics research, and is constructed with Stuff 100 Stuff (Metallic/Woody, 1000 for SMVs), Smokeleaf leaves 25 Smokeleaf leaves, Component 3 Components.

Summary

The autobong is refueled with 25 smokeleaf leaves. Consumes its "fuel" at a rate of 1.66. Glows with a radius of 10, but the glow of the autobong is colored so it might be smaller.

It increases smokeleaf high severity by 0.005 per second in a range of 5 tiles.

Analysis

The autobong provides an easy +12 mood buff at the cost of only a minor amount of electricity (easily powered with chemfuel or wood generators), a relatively small amount of smokeleaf leaves, and slight drop in consciousness. These can be turned on in recreation rooms or workshops at strategic times, such as after a raid when everybody is unhappy, or be used to target specific pawns with depressive conditions, such as a death of a family member or a pessimistic trait. "Therapy bedrooms" can be created by placing an autobong in a room and unhappy pawns can be swapped in and out when needed. Be careful: If a pawn with a consciousness level of 30 and below passes through a smoke cloud for an extended period of time, they will die from lack of consciousness.

Version History