Difference between revisions of "Autobong"

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(type: Misc -> Building; type2: -> Misc; placeable: Yes -> true; passability: - -> pass through only; minifiable: - -> false; size: 2 * 2 -> 2 ˣ 2; mass base: -> -; flammability: -> -; beauty: -> -; lightradius: - -> 10; terrain affordance: - -> light; research: Microelectronics -> microelectronics; thingCategories: -> -; skill 1: -> -; skill 1 level: -> -; deconstruct yield: -> -;)
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{{stub}}
 
{{stub}}
 
{{infobox main|misc|
 
{{infobox main|misc|
| name = Autobong
+
|name = Autobong
| image = Autobong.png|Autobong
+
|image = Autobong.png|Autobong
| description = An automatic smokeleaf-burning device which generates a smoke cloud around itself. Anyone in the cloud will become high on smokeleaf over time.
+
|description = An automatic smokeleaf-burning device which generates a smoke cloud around itself. Anyone in the cloud will become high on smokeleaf over time.
| type = Misc
+
|type = Building
| type2 =  
+
|type2 = Misc
| placeable = Yes
+
|placeable = true
| size = 2 * 2
+
|path cost = 42
| hp = 80
+
|passability = pass through only
| flammability =  
+
|cover = 0.2
| path cost = 42
+
|minifiable = false
| cover = 0.2
+
|size = 2 ˣ 2
| power = -150
+
|hp = 80
| beauty =  
+
|power = -150
| stuff tags = Metallic, Woody
+
|lightradius = 10
| research = Microelectronics
+
|terrain affordance = light
| work to make = 800
+
|research = microelectronics
| resource 1 = Stuff
+
|work to make = 800
| resource 1 amount = 100
+
|stuff tags = Metallic, Woody
| resource 2 = Smokeleaf leaves
+
|resource 1 = Stuff
| resource 2 amount = 25
+
|resource 1 amount = 100
| resource 3 = Component
+
|resource 2 = Smokeleaf leaves
| resource 3 amount = 3
+
|resource 2 amount = 25
| deconstruct yield =
+
|resource 3 = Component
| skill 1 =
+
|resource 3 amount = 3
| skill 1 level =
+
|page verified for version = 1.3.3072
| mass base =
 
| thingCategories =
 
| page verified for version = 1.3.3072
 
 
}}
 
}}
 
An '''autobong''' is a machine added by the [[Ideology DLC]]. It creates a smoke cloud with a radius of 5 tiles, and anyone in the cloud will become high on [[smokeleaf]] over time.
 
An '''autobong''' is a machine added by the [[Ideology DLC]]. It creates a smoke cloud with a radius of 5 tiles, and anyone in the cloud will become high on [[smokeleaf]] over time.

Revision as of 22:03, 11 October 2021

Autobong

Autobong

An automatic smokeleaf-burning device which generates a smoke cloud around itself. Anyone in the cloud will become high on smokeleaf over time.

Base Stats

Type
BuildingMisc
HP
80
Path Cost
42 (24%)

Building

Size
2 × 2
Minifiable
False
Placeable
True
Passability
pass through only
Cover Effectiveness
20%
Terrain Affordance
Light
Power
-150 W

Creation

Required Research
Microelectronics
Work To Make
800 ticks (13.33 secs)
Stuff Tags
Metallic, Woody
Resources to make
Stuff 100 + Smokeleaf leaves 25 + Component 3
Deconstruct yield
Stuff 50 + Smokeleaf leaves 12 - 13 + Component 1 - 2
Destroy yield
Stuff 25 + Smokeleaf leaves 6 - 7 + Component 0 - 1

An autobong is a machine added by the Ideology DLC. It creates a smoke cloud with a radius of 5 tiles, and anyone in the cloud will become high on smokeleaf over time.

Acquisition

The autobong requires the microelectronics research, and is constructed with Stuff 100 Stuff (Metallic/Woody, 1000 for SMVs), Smokeleaf leaves 25 Smokeleaf leaves, Component 3 Components.

Summary

The autobong is refueled with 25 smokeleaf leaves. Consumes its "fuel" at a rate of 1.66. Glows with a radius of 10, but the glow of the autobong is colored so it might be smaller.

It increases smokeleaf high severity by 0.005 per second in a range of 5 tiles.

Analysis

The autobong provides an easy +12 mood buff at the cost of only a minor amount of electricity (easily powered with chemfuel or wood generators), a relatively small amount of smokeleaf leaves, and a slight drop in consciousness. These can be turned on in recreation rooms or workshops at certain times, such as to calm down pawns with bad mood. "Therapy bedrooms" can be created by placing an autobong in a room and unhappy pawns can be swapped in and out when needed. Be careful, as if a pawn with a consciousness level of 30 and below passes through a smoke cloud for an extended period of time, they will die from a lack of consciousness.

Its effectiveness as a debuff for raiders is currently unknown.

Version History