Difference between revisions of "Pollution pump"
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*1 Pump every {{ticks|15000}} | *1 Pump every {{ticks|15000}} | ||
− | *6 | + | *1 pump cleans 1 tile of waste. Every 6 tiles, it creates a wastepack item. |
*artificialForMeditationPurposes = False | *artificialForMeditationPurposes = False | ||
Revision as of 04:25, 29 October 2022
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
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Pollution pump
A groundwater-filtering pump which slowly cleans polluted terrain. The extracted pollution is formed into toxic wastepacks which must be hauled away.
Base Stats
- Type
- Building
- HP
- 200
- Flammability
- 50%
Building
- Size
- 1 × 1
- Minifiable
- True
- Passability
- Impassable
- Power
- -200 W
Creation
- Required Research
- Electricity
- Skill Required
- Construction 3
- Work To Make
- 4,000 ticks (1.11 mins)
Technical
- thingCategories
- BuildingsMisc
? A groundwater-filtering pump which slowly cleans polluted terrain. The extracted pollution is formed into toxic wastepacks which must be hauled away.
Acquisition
Pollution pumps can be constructed once the Electricity research project has been completed. Each requires 75 Steel, 1 Components, 4,000 ticks (1.11 mins) of work, and a Construction skill of 3.
Summary
Pollution pumps turn pollution on the ground into toxic wastepacks. It has a radius of 9.9 tiles. The wastepacks then have be managed, lest it leaks back into pollution.
- 1 Pump every 15,000 ticks (4.17 mins)
- 1 pump cleans 1 tile of waste. Every 6 tiles, it creates a wastepack item.
- artificialForMeditationPurposes = False
Analysis
?
Version history
- Biotech DLC Release - Added.
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