Difference between revisions of "Toxifier generator"
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The toxifier generator's key drawback is its pollution, however, with sufficient infrastructure it can provide net positive power without polluting the map. | The toxifier generator's key drawback is its pollution, however, with sufficient infrastructure it can provide net positive power without polluting the map. | ||
− | Each generator produces an average of 2 tiles of pollution per day. A [[pollution pump]] cleans 4 tiles of pollution per day, where 6 tiles = 1 [[toxic wastepack]]. The [[wastepack atomizer]] destroys 2 wastepacks a day, or 12 pollution tiles. Pumps consume {{Q|Pollution pump|Power Consumption #}}W of [[power]], and atomizers | + | Each generator produces an average of 2 tiles of pollution per day. A [[pollution pump]] cleans 4 tiles of pollution per day, where 6 tiles = 1 [[toxic wastepack]]. The [[wastepack atomizer]] destroys 2 wastepacks a day, or 12 pollution tiles. Pumps consume {{Q|Pollution pump|Power Consumption #}}W of [[power]], and atomizers consume {{Q|Wastepack atomizer|Power Consumption #}}W. A ratio of 6 toxifier generators : 3 pollution pumps : 1 atomizer is fully clean and has a net power of {{#expr:{{P|Power Consumption #}}*(6)+{{Q|Pollution pump|Power Consumption #}}*(3) + {{Q|wastepack atomizer|Power Consumption #}}*(1)}} W. |
== Version history == | == Version history == |
Revision as of 19:28, 5 November 2022
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
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Toxifier generator
Base Stats
Building
- Power
- 1400 W
The toxifier generator is a power generator added by the Biotech DLC.
Acquisition
Toxifier generators can be constructed once the Toxifier generator research project has been completed. They require 125 Steel, 3 Components, 8,000 ticks (2.22 mins) of work, and a Construction skill of 4.
Once constructed, a toxifier generator cannot be moved, it can only be deconstructed.
Summary
Each generator produces 1400W and pollutes 6 tiles every 3 days, for an average of 2 tiles a day.
Analysis
Clean energy
This article is suggested to be rewritten. Reason: Verify numbers once the relevant pages are up. You can help the RimWorld Wiki by improving it. |
The toxifier generator's key drawback is its pollution, however, with sufficient infrastructure it can provide net positive power without polluting the map.
Each generator produces an average of 2 tiles of pollution per day. A pollution pump cleans 4 tiles of pollution per day, where 6 tiles = 1 toxic wastepack. The wastepack atomizer destroys 2 wastepacks a day, or 12 pollution tiles. Pumps consume -200W of power, and atomizers consume -400W. A ratio of 6 toxifier generators : 3 pollution pumps : 1 atomizer is fully clean and has a net power of 7400 W.
Version history
- Biotech DLC Release - Added.