Difference between revisions of "Pollution pump"

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| name = Pollution pump
 
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* [[Version/1.4.3531|1.4.3531]] - Radius increased by 1 in order to clean the edge of the map
 
* [[Version/1.4.3531|1.4.3531]] - Radius increased by 1 in order to clean the edge of the map
  
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[[Category:Miscellaneous]]

Revision as of 12:17, 23 December 2022

Pollution pump

Pollution pump

A groundwater-filtering pump which slowly cleans polluted terrain. The extracted pollution is formed into toxic wastepacks which must be hauled away.

Base Stats

Type
Building
Market Value
189 Silver [Note]
HP
200
Flammability
50%

Building

Size
1 × 1
Minifiable
True
"Impassable" is not in the list (impassable, pass through only, standable) of allowed values for the "Passability" property.
Passability
Impassable
Power
-200 W

Creation

Required Research
Electricity
Skill Required
Construction 3
Work To Make
4,000 ticks (1.11 mins)
Resources to make
Steel 75 + Component 1
Deconstruct yield
Steel 37 - 38 + Component 0 - 1
Destroy yield
Steel 18 - 19 + Component 0 - 1
Technical
thingCategories
BuildingsMisc


? A groundwater-filtering pump which slowly cleans polluted terrain. The extracted pollution is formed into toxic wastepacks which must be hauled away.

Acquisition

Pollution pumps can be constructed once the Electricity research project has been completed. Each requires Steel 75 Steel, Component 1 Components, 4,000 ticks (1.11 mins) of work, and a Construction skill of 3.

Summary

When powered, pollution pumps turn pollution on the ground into toxic wastepacks. It takes 200 W of power to function. It has a radius of 10.9 tiles.

  • Cleans 1 tile of pollution every 15,000 ticks (4.17 mins), or 4 tiles per game-day.
  • Every 6 tiles, it creates a wastepack item.

The wastepacks then have be managed, lest it leaks back into pollution.

Not artificial for meditation purposes, such as meditating at an anima tree.Content added by the Royalty DLC

Analysis

?

Version history

  • Biotech DLC Release - Added.
  • 1.4.3531 - Radius increased by 1 in order to clean the edge of the map