Difference between revisions of "Pollution pump"
Line 1: | Line 1: | ||
{{Biotech}} | {{Biotech}} | ||
− | {{Stub}} | + | {{Stub|reason=General}} |
{{Infobox main|building | {{Infobox main|building | ||
| name = Pollution pump | | name = Pollution pump | ||
Line 29: | Line 29: | ||
| thingCategories = BuildingsMisc | | thingCategories = BuildingsMisc | ||
}} | }} | ||
− | + | The '''pollution pump''' is a building added by the [[Biotech DLC]] that gradually clears pollution in a radius around itself when powered. | |
== Acquisition == | == Acquisition == | ||
Line 36: | Line 36: | ||
== Summary == | == Summary == | ||
When powered, pollution pumps turn [[pollution]] on the ground into [[toxic wastepack]]s. It takes 200 W of [[power]] to function. It has a radius of 10.9 tiles. | When powered, pollution pumps turn [[pollution]] on the ground into [[toxic wastepack]]s. It takes 200 W of [[power]] to function. It has a radius of 10.9 tiles. | ||
− | *Cleans 1 tile of pollution every {{ticks|15000}}, or 4 tiles per game-day. | + | * Cleans 1 tile of pollution every {{ticks|15000}}, or 4 tiles per game-day. |
− | *Every 6 tiles, it creates a wastepack item. | + | * Every 6 tiles, it creates a wastepack item. |
− | The wastepacks then have be managed, lest it | + | The wastepacks then have be managed, lest it dissolve back into pollution. |
Not artificial for meditation purposes, such as meditating at an [[anima tree]].{{RoyaltyIcon}} | Not artificial for meditation purposes, such as meditating at an [[anima tree]].{{RoyaltyIcon}} |
Revision as of 05:31, 12 September 2023
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: General. |
Pollution pump
A groundwater-filtering pump which slowly cleans polluted terrain. The extracted pollution is formed into toxic wastepacks which must be hauled away.
Base Stats
- Type
- Building
- HP
- 200
- Flammability
- 50%
Building
- Size
- 1 × 1
- Minifiable
- True
- Passability
- Impassable
- Power
- -200 W
Creation
- Required Research
- Electricity
- Skill Required
- Construction 3
- Work To Make
- 4,000 ticks (1.11 mins)
- thingCategories
- BuildingsMisc
The pollution pump is a building added by the Biotech DLC that gradually clears pollution in a radius around itself when powered.
Acquisition
Pollution pumps can be constructed once the Electricity research project has been completed. Each requires 75 Steel, 1 Component, 4,000 ticks (1.11 mins) of work, and a Construction skill of 3.
Summary
When powered, pollution pumps turn pollution on the ground into toxic wastepacks. It takes 200 W of power to function. It has a radius of 10.9 tiles.
- Cleans 1 tile of pollution every 15,000 ticks (4.17 mins), or 4 tiles per game-day.
- Every 6 tiles, it creates a wastepack item.
The wastepacks then have be managed, lest it dissolve back into pollution.
Not artificial for meditation purposes, such as meditating at an anima tree.
Analysis
?
Version history
- Biotech DLC Release - Added.
- 1.4.3531 - Radius of the pollution pump increased by 1 so it can reach the edge of the map.