Difference between revisions of "Sensory mechanites"
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* Tiredness (rest fall factor) (x200%) | * Tiredness (rest fall factor) (x200%) | ||
* No other additional effects over early stage | * No other additional effects over early stage | ||
+ | |||
+ | Progression: | ||
+ | *Severity increases by 0.25 per day when not tended | ||
+ | *Severity decreases by up to 100% per day when tended; actual rate depends on treatment quality | ||
Treatment: | Treatment: | ||
− | * Treated with or without medicine, though medicine | + | * Treated with or without medicine, though medicine prevents disease from progressing. |
* Treatment duration: {{ticks|120000}} | * Treatment duration: {{ticks|120000}} | ||
* Can disappear without treatment as early as {{ticks|900000}} | * Can disappear without treatment as early as {{ticks|900000}} |
Revision as of 10:14, 22 March 2017
A mechanite disease which brings mild pain in early stages but boosts sensory perception. This disease does not kill the patient, but still produces intense pain.
General Symptoms:
- Mild pain (+0.2)
- Improved sight (+50%)
- Improved hearing (+50%)
- Improved talking (+50%)
- Improved manipulation (+30%)
- Tiredness (rest fall factor) (x170%)
Advanced Symptoms:
- Intense pain (+0.6)
- Tiredness (rest fall factor) (x200%)
- No other additional effects over early stage
Progression:
- Severity increases by 0.25 per day when not tended
- Severity decreases by up to 100% per day when tended; actual rate depends on treatment quality
Treatment:
- Treated with or without medicine, though medicine prevents disease from progressing.
- Treatment duration: 120,000 ticks (33.33 mins)
- Can disappear without treatment as early as 900,000 ticks (250 mins)
- Can last without treatment as long as 1,800,000 ticks (500 mins)