Difference between revisions of "Electric crematorium"

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<onlyinclude>
+
<onlyinclude>{{infobox main|production|
{{infobox main|production|
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| name = Electric crematorium
|name = Crematorium
+
| image = Crematorium.png|Electric crematorium
|image = Crematorium.png|Crematorium
+
| imagesize = 192px
|imagesize = 192px
+
| description =  A huge stone crematorium which vaporizes corpses with extremely high temperatures.
|description =  Cremates corpses.
+
| type = Production
|type = Production
+
| placeable = Yes
|placeable = Yes
+
| size = 3 ˣ 2
|size = 3 ˣ 2
+
| hp = 300
|hp = 300
+
| power = - 250  
|power = - 250  
+
| work to make = 4500
|resources to make = {{icon|steel|20}} + {{icon|stone|150}} + {{icon|component|2}}
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| beauty = -10
|deconstruct yield = {{icon|steel|15}} + {{icon|stone|112}}
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| stuff tags = Stony
}}
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| resource 1 = Stuff
</onlyinclude>
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| resource 1 amount = 150
 +
| resource 2 = Steel
 +
| resource 2 amount = 20
 +
| resource 3 = Component
 +
| resource 3 amount = 2
 +
| deconstruct yield = {{icon|steel|15}} + {{icon|stone|112}}
 +
}}</onlyinclude>
 
{{Info|A crematorium is an [[Power#Appliances|appliance]] used to destroy corpses and unwanted [[clothing]] or [[armor]]. It needs to be [[research]]ed before being unlocked. Bills are worked by [[Menus#Haul|haulers]]. Corpses are cremated together with all of their equipped gear.
 
{{Info|A crematorium is an [[Power#Appliances|appliance]] used to destroy corpses and unwanted [[clothing]] or [[armor]]. It needs to be [[research]]ed before being unlocked. Bills are worked by [[Menus#Haul|haulers]]. Corpses are cremated together with all of their equipped gear.
  
Crematoriums have -10 [[beauty]], which is significantly less ugly than corpses that have -50 beauty and negatively impact nearby colonists' beauty opinion and mood.  
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Crematoriums have -10 [[beauty]], which is significantly less ugly than corpses that have -50 beauty and negatively impact nearby colonists' beauty opinion and mood. It has a cleanliness value of -20.
  
 
Crematoriums produce heat in process of burning things (amount comparable to output of one [[heater]]). No heat is produced when idle, even if powered on.
 
Crematoriums produce heat in process of burning things (amount comparable to output of one [[heater]]). No heat is produced when idle, even if powered on.

Revision as of 03:28, 18 January 2021

Electric crematorium

Electric crematorium

A huge stone crematorium which vaporizes corpses with extremely high temperatures.

Base Stats

Type
Production
Beauty
-10
HP
300

Building

Size
3 × 2
Placeable
Yes
Power
- 250 W

Creation

Work To Make
4,500 ticks (1.25 mins)
Stuff Tags
Stony
Resources to make
Stuff 150 + Steel 20 + Component 2
Deconstruct yield
Steel 15 + Stone 112

A crematorium is an appliance used to destroy corpses and unwanted clothing or armor. It needs to be researched before being unlocked. Bills are worked by haulers. Corpses are cremated together with all of their equipped gear.

Crematoriums have -10 beauty, which is significantly less ugly than corpses that have -50 beauty and negatively impact nearby colonists' beauty opinion and mood. It has a cleanliness value of -20.

Crematoriums produce heat in process of burning things (amount comparable to output of one heater). No heat is produced when idle, even if powered on.

If the Electric Crematorium left is out in the rain, a short-circuit can start a fire.

  • Material Steel Cost Block Cost Hit Points
    Limestone 20 Steel 150 Limestone_Blocks 465
    Granite 20 Steel 150 Granite_Blocks 510
    Marble 20 Steel 150 Marble_Blocks 360
    Slate 20 Steel 150 Slate_Blocks 390
    Sandstone 20 Steel 150 Sandstone_Blocks 420

    The crematorium can be deconstructed to return 15 steel and 112 of the stone blocks which it was made of.

  • Notes

    "Tainted" apparel cannot be sold to traders and you can only get rid of such clothing by burning them on a campfire. An alternative, lower labor method to using a crematorium is build a stone room (or seal off an existing ruin) and use Molotov cocktails to burn all corpses at once with their apparel after forbidding the entrance or clearing the Home Zone area marker to ensure no firefighters attempt to put out the cremating fire within. This does carry the drawback of adding hefty mood penalties to any colonist who adds to the furnace due to seeing many corpses, as well as having slightly less customization for deciding what is to be burnt.

    Alternatively, they can be loaded onto transport pods and launched to other faction's settlements for a modest relationship gain.

    Version History