Difference between revisions of "Fibrous mechanites"
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(taking advantage of fibrous mechs) |
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'''Nota bene:''' Treatment does '''not''' cure the disease, it only prevents the pain from worsening. Instead it must be waited out. | '''Nota bene:''' Treatment does '''not''' cure the disease, it only prevents the pain from worsening. Instead it must be waited out. | ||
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+ | Fibrous mechanites incapacitate wimps from the onset of the disease. The +50% manipulation and moving speed (though the buffs are actually less because of the consciousness reduction from the pain) the disease provides can be taken advantage of by only tending every while to prevent the disease from progressing to its advanced symptoms. | ||
'''General Symptoms:''' | '''General Symptoms:''' |
Revision as of 18:13, 18 May 2021
Fibrous Mechanites is a mechanite disease which brings mild pain in early stages but boosts several attributes. This disease does not kill the patient.
Nota bene: Treatment does not cure the disease, it only prevents the pain from worsening. Instead it must be waited out.
Fibrous mechanites incapacitate wimps from the onset of the disease. The +50% manipulation and moving speed (though the buffs are actually less because of the consciousness reduction from the pain) the disease provides can be taken advantage of by only tending every while to prevent the disease from progressing to its advanced symptoms.
General Symptoms:
- Tiredness (x170%)
- Mild pain (+20%)
- Improved manipulation (+50%)
- Improved movement speed (+50%)
- Improved blood pumping (+50%)
Advanced Symptoms:
- Intense pain (+60%)
- No additional stat boosts over early stages
Progression:
- Severity increases by 0.25 per day when not tended
- Severity decreases by up to 100% per day when tended; actual rate depends on treatment quality
Treatment:
- Treated with or without medicine, though medicine improves treatment quality, preventing disease from progressing.
- It should be noted that treatment has no effect on the time it takes for the disease to disappear.
- Treatment interval: 120,000 ticks (33.33 mins)
- Can disappear as early as 900,000 ticks (250 mins)
- Can last as long as 1,800,000 ticks (500 mins)