Difference between revisions of "Christmas tree"
Jump to navigation
Jump to search
(flammability: - -> 0; glowradius: - -> 8; glowcolor: - -> (255, 255, 108); lightradius: 8 -> -;) |
|||
Line 10: | Line 10: | ||
|size = 1 ˣ 1 | |size = 1 ˣ 1 | ||
|mass base = 25 | |mass base = 25 | ||
+ | |flammability = 0 | ||
|hp = 50 | |hp = 50 | ||
|sell price multiplier = 0.7 | |sell price multiplier = 0.7 | ||
|beauty = 10 | |beauty = 10 | ||
− | | | + | |glowradius = 8 |
+ | |glowcolor = (255, 255, 108) | ||
|terrain affordance = light | |terrain affordance = light | ||
|styledominance = 10 | |styledominance = 10 |
Revision as of 00:15, 14 October 2021
This article relates to content added by Ideology (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
Christmas tree
A celebratory tree decorated with ornaments and lights traditionally made as part of Christmas celebrations.
Base Stats
- Mass
- 25 kg
- Beauty
- 10
- Style Dominance
- 10
- HP
- 50
- Flammability
- 0%
Building
- Size
- 1 × 1
- Minifiable
- True
- Placeable
- True
- Passability
- pass through only
- Terrain Affordance
- Light
- Light Radius
- 5.74
Creation
- Work To Make
- 10,000 ticks (2.78 mins)
Technical
- thingCategories
- BuildingsMisc
A Christmas treeis a ritual focus added by the Ideology DLC.
Version history
- Ideology DLC Release - Added.