Difference between revisions of "Ship chunk"
Line 4: | Line 4: | ||
| type = Buildings | | type = Buildings | ||
| type2 = Exotic | | type2 = Exotic | ||
− | | description = A chunk of a spacecraft. | + | | description = A chunk of a spacecraft. It seems to have been torn off either by uncontrolled re-entry forces or some kind of weapon. Having landed not long ago, it still contains useful resources which you can acquire by deconstructing it. |
+ | | pathcost = 42 | ||
+ | | blockswind = true | ||
+ | | passability = PassThroughOnly | ||
| hp = 300 | | hp = 300 | ||
− | |||
| size = 2 ˣ 2 | | size = 2 ˣ 2 | ||
| flammability = 0 | | flammability = 0 | ||
| cover = 0.5 | | cover = 0.5 | ||
| beauty = -20 | | beauty = -20 | ||
+ | | deconstruct yield = {{icon small|Steel}} ? + {{icon small|Component}} ? | ||
+ | | destroyyield = {{icon small|Steel slag chunk}} 2 + {{icon small|Component}} 1 | ||
}} | }} | ||
A '''ship chunk''' is a 2x2 sized piece of destroyed ship. It cannot be hauled to a stockpile zone but only disassembled at its location for [[steel]] and [[component]]s. They appear since the beginning of the game in the [[Scenario system#Crashlanded|Crashlanded scenario]], or fall from the sky in a mini event. You will be notified about it from a message at the top of the screen saying: ''A chunk of spacecraft has fallen from space and landed nearby'', but no envelope icon to the right of the screen. | A '''ship chunk''' is a 2x2 sized piece of destroyed ship. It cannot be hauled to a stockpile zone but only disassembled at its location for [[steel]] and [[component]]s. They appear since the beginning of the game in the [[Scenario system#Crashlanded|Crashlanded scenario]], or fall from the sky in a mini event. You will be notified about it from a message at the top of the screen saying: ''A chunk of spacecraft has fallen from space and landed nearby'', but no envelope icon to the right of the screen. | ||
− | They are an excellent source of components since once disassembled, they provide | + | They are an excellent source of components since once disassembled, they provide ?-? units. They will be your main source of components pre-fabrication, along with [[compacted machinery]] after you run out. They should be able to tide you over until you are able to build a [[fabrication bench]]. Like other chunks, they can serve as a source of cover. |
[[Category:Buildings]] | [[Category:Buildings]] |
Revision as of 12:07, 3 December 2021
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Ship chunk
A chunk of a spacecraft. It seems to have been torn off either by uncontrolled re-entry forces or some kind of weapon. Having landed not long ago, it still contains useful resources which you can acquire by deconstructing it.
Base Stats
Building
- Size
- 2 × 2
- Passability
- PassThroughOnly
- Cover Effectiveness
- 50%
- Blocks Wind
- True
Creation
A ship chunk is a 2x2 sized piece of destroyed ship. It cannot be hauled to a stockpile zone but only disassembled at its location for steel and components. They appear since the beginning of the game in the Crashlanded scenario, or fall from the sky in a mini event. You will be notified about it from a message at the top of the screen saying: A chunk of spacecraft has fallen from space and landed nearby, but no envelope icon to the right of the screen.
They are an excellent source of components since once disassembled, they provide ?-? units. They will be your main source of components pre-fabrication, along with compacted machinery after you run out. They should be able to tide you over until you are able to build a fabrication bench. Like other chunks, they can serve as a source of cover.