Disruptor flare pack
This article relates to content added by Anomaly (DLC). Please note that it will not be present without the DLC enabled. |
Spoiler warning: This page may contain details about the gameplay that might be considered spoilers. If you wish to enjoy the content first hand, you probably shouldn't continue reading beyond this point. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
INTRO TEXT
Acquisition
Disruptor flare packs can be crafted at the Bioferrite shaper.
Summary
The disruptor flare pack is a piece of equipment worn on the utility slot. A fully-loaded pack contains 6 flares. Chareges can be refueled at the cost of 5 bioferrite. Disruptor flares are used to reveal and stun hostile invisible entities, such as the sightstealer and revenant.
Analysis
Disruptor flare packs are primarily used for hunting, revealing, and destroying invisible entities. Flares will briefly stun entities, giving your colonists and opportunity to attack them and interrupting whatever action the entity was performing. Similar to an EMP grenade, entities will adapt to being stunned by flares.
Firefoam pop packs can also be used to reveal entities; if an entity is within the range of the firefoam pack when it is triggered, it will be covered by firefoam and become visible.
Version history
- Anomaly DLC Release - Added.