Butcher table

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Revision as of 06:29, 2 November 2015 by 173.245.50.132 (talk) (Just fixing up a single letter that made my OCD flare up.)
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Butcher table

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Base Stats

Type
ProductionFood
HP
180

Building

Size
1
Placeable
Y
Power
0 W

A heavy table for butchering dead creatures into a number of pieces of raw meat and leather, depending upon the animal. Colonists assigned to cooking will butcher creatures as part of their duties. The Butcher Creature bill defaults to include all animals and exclude humanoids and buried creatures, but can be configured. The bill configuration can also restrict ingredients by hit points by adjusting the minimum and maximum sliders.


A butcher table can be made out of wood or any metal.

Material Wood Cost Metal Cost Hit Points Flammability (%) Beauty
Steel 20 75 Steel 180 20 0
Plasteel 20 75 Plasteel 505 10 0
Wood 95 - 90 100 0
Gold 20 1500 Gold 108 20 0
Silver 20 1500 Silver 126 20 0
Uranium 20 1500 Uranium 450 0 0