Utility

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Revision as of 22:23, 26 November 2022 by JohnnyCatz (talk | contribs) (firefoam pop)
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Basics Menus Game Creation Gameplay Pawns Plants Resources Gear Mods
Gear Menu Weapons Apparel Clothing Armor Utility

Utility items are items that are not not Armor, Clothing or Weapons, but are still equipped by pawns. They offer a variety of different capabilities. One person can wear one utility item. Utility items can be passive like a shield belt, but most give an ability the player can trigger. Most have a certain number of charges before they run out. Some can be reloaded, while others are consumed by use. Some of these are only available if the Royalty DLC is activated.

Unlike apparel, no utility item in the game currently gets tainted and neither does a damaged item cause the "tattered clothing" mood debuff, however the provision for both exists in the game code.


OrbitalBombardmentTargeter.png OrbitalPowerBeamTargeter.png Psychic shock lance.png Psychic insanity lance.png ShieldBelt.png SmokepopPack.png OrbitalTargeter.png BroadshieldPack.png JumpPack.png OrbitalMechClusterTargeter.png FirefoamPack.png
Orbital bombardment targeter Orbital power beam targeter Psychic shock lance Psychic insanity lance Shield belt Smokepop pack Tornado generator Low-shield pack Content added by the Royalty DLC Jump pack Content added by the Royalty DLC Orbital mech cluster targeter Content added by the Royalty DLC Firefoam pop pack