Name |
Description |
Details |
Stages
|
AddedMutationBase
- Name:
AddedMutationBase
- ParentName:
AddedBodyPartBase
- Abstract:
True
|
-
|
- Hediff Class: Hediff_AddedPart
- Default Label Color:
- Is Bad: false
- Price Impact: true
- Counts As Added Part Or Implant: true
- Allow Mothball If Low Priority World Pawn: true
- Organic Added Bodypart: true
|
-
|
Fleshmass stomach
- Def Name:
FleshmassStomach
- Label:
fleshmass stomach
- Label Noun:
a fleshmass stomach
|
A cancerous mass of semi-sentient flesh. The harsh acid it produces is painful, but strong enough to prevent most food poisoning.
The organ has its own neural structures and may become dangerous if removed.
|
- Hediff Class: Hediff_AddedPart
- Default Label Color:
- Is Bad: false
- Price Impact: true
- Counts As Added Part Or Implant: true
- Allow Mothball If Low Priority World Pawn: true
- Organic Added Bodypart: true
- Default Install Part: Stomach
- Added Part Props
- Comps: Fleshbeast Emerge
- Letter Label: Fleshmass operation
- Letter Text: Attempting to remove {PAWN_nameDef}'s fleshmass stomach has caused the twisting mass of flesh to attack. The fleshmass has detached from {PAWN_nameDef} and transformed into a fleshbeast!
|
Label |
Parameters
|
Fleshmass stomach
|
- Pain Offset: +8%
- Food Poisoning Chance Factor: ×0%
- Make Immune To: Gut worms
|
|
Fleshmass lung
- Def Name:
FleshmassLung
- Label:
fleshmass lung
- Label Noun:
a fleshmass lung
|
A cancerous mass of semi-sentient flesh. The tissue constantly regrows and replaces itself, making it immune to effects like lung rot and asthma.
The organ has its own neural structures and may become dangerous if removed.
|
- Hediff Class: Hediff_AddedPart
- Default Label Color:
- Is Bad: false
- Price Impact: true
- Counts As Added Part Or Implant: true
- Allow Mothball If Low Priority World Pawn: true
- Organic Added Bodypart: true
- Prevents Lung Rot: true
- Default Install Part: Lung
- Added Part Props
- Comps: Fleshbeast Emerge
- Letter Label: Fleshmass operation
- Letter Text: Attempting to remove {PAWN_nameDef}'s fleshmass lung has caused the twisting mass of flesh to attack. The fleshmass has detached from {PAWN_nameDef} and transformed into a fleshbeast!
|
Label |
Parameters
|
Fleshmass lung
|
|
|
Flesh tentacle
- Def Name:
Tentacle
- Label:
flesh tentacle
- Label Noun:
a flesh tentacle
|
A fleshy, muscled tentacle resembling a partial transformation into a fleshbeast. The tentacle is excellent at manipulation.
The flesh tentacle has its own neural structures and may become dangerous if removed.
|
- Hediff Class: Hediff_AddedPart
- Default Label Color:
- Is Bad: false
- Price Impact: true
- Counts As Added Part Or Implant: true
- Allow Mothball If Low Priority World Pawn: true
- Organic Added Bodypart: true
- Default Install Part: Shoulder
- Added Part Props
- Solid: true
- Part Efficiency: 120%
- Comps: Fleshbeast Emerge
- Letter Label: Fleshmass operation
- Letter Text: Attempting to remove {PAWN_nameDef}'s tentacle has caused the twisting mass of flesh to attack. The fleshmass has detached from {PAWN_nameDef} and transformed into a fleshbeast!
|
Label |
Parameters
|
Flesh tentacle
|
|
|
Flesh whip
- Def Name:
FleshWhip
- Label:
flesh whip
- Label Noun:
a flesh whip
|
A fleshy, muscled tentacle with a blade at the end. The flesh whip makes an excellent melee weapon.
It has its own neural structures and may become dangerous if removed.
|
- Hediff Class: Hediff_AddedPart
- Default Label Color:
- Is Bad: false
- Price Impact: true
- Counts As Added Part Or Implant: true
- Allow Mothball If Low Priority World Pawn: true
- Organic Added Bodypart: true
- Default Install Part: Shoulder
- Added Part Props
- Comps
- Fleshbeast Emerge
- Letter Label: Fleshmass operation
- Letter Text: Attempting to remove {PAWN_nameDef}'s flesh whip has caused the twisting mass of flesh to attack. The fleshmass has detached from {PAWN_nameDef} and transformed into a fleshbeast!
- Verb Giver
Label |
Capacities |
AP |
Power |
Cooldown Time
|
blade
|
Cut |
60% |
20.5 (2.5x natural fist) |
2 (seconds)
|
|
Label |
Parameters
|
Flesh whip
|
|
|
Ghoul plating
- Def Name:
GhoulPlating
- Label:
ghoul plating
|
A number of large bioferrite plates have been surgically attached to this ghoul.
|
- Hediff Class: Hediff_Implant
- Default Label Color:
- Is Bad: false
- Price Impact: true
- Counts As Added Part Or Implant: true
- Allow Mothball If Low Priority World Pawn: true
|
Label |
Parameters
|
Ghoul plating
|
|
|
Ghoul barbs
- Def Name:
GhoulBarbs
- Label:
ghoul barbs
|
A number of barbed bioferrite spikes have been surgically attached to this ghoul.
|
- Hediff Class: Hediff_Implant
- Default Label Color:
- Is Bad: false
- Price Impact: true
- Counts As Added Part Or Implant: true
- Allow Mothball If Low Priority World Pawn: true
|
Label |
Parameters
|
Ghoul barbs
|
|
|
Adrenal heart
- Def Name:
AdrenalHeart
- Label:
adrenal heart
|
A modified human heart that can release stress hormones and liquid energy into the bloodstream, allowing a ghoul to move and attack at incredible speeds.
|
- Hediff Class: Hediff_AddedPart
- Default Label Color:
- Is Bad: false
- Price Impact: true
- Counts As Added Part Or Implant: true
- Allow Mothball If Low Priority World Pawn: true
- Spawn Thing On Removed: Adrenal heart
- Abilities: Ghoul frenzy
- Added Part Props
|
Label |
Parameters
|
Adrenal heart
|
- Hunger Rate Factor Offset: +15%
|
|
Corrosive heart
- Def Name:
CorrosiveHeart
- Label:
corrosive heart
|
A modified human heart that allows a ghoul to spray corrosive fluid.
|
- Hediff Class: Hediff_AddedPart
- Default Label Color:
- Is Bad: false
- Price Impact: true
- Counts As Added Part Or Implant: true
- Allow Mothball If Low Priority World Pawn: true
- Spawn Thing On Removed: Corrosive heart
- Abilities: Corrosive spray
- Added Part Props
- Solid: true
- Part Efficiency: 85%
|
-
|
Metalblood heart
- Def Name:
MetalbloodHeart
- Label:
metalblood heart
|
A modified human heart that can pump metalblood into the bloodstream, making the ghoul more resistant to damage for a short period of time. Metalblood also makes the ghoul more vulnerable to fire.
|
- Hediff Class: Hediff_AddedPart
- Default Label Color:
- Is Bad: false
- Price Impact: true
- Counts As Added Part Or Implant: true
- Allow Mothball If Low Priority World Pawn: true
- Spawn Thing On Removed: Metalblood heart
- Abilities: Metalblood injection
- Added Part Props
|
Label |
Parameters
|
Metalblood heart
|
| }}
|
Revenant vertebrae
- Def Name:
RevenantVertebrae
- Label:
revenant vertebrae
|
An installed prosthetic that allows the user to temporarily become invisible. The prosthetic is crafted from a modified revenant spine, using archotech shards to restrain the dormant revenant. The user can manipulate the visual centers of those nearby, effectively turning themself invisible for a short time.
|
- Hediff Class: Hediff_Implant
- Default Label Color:
- Is Bad: false
- Price Impact: true
- Counts As Added Part Or Implant: true
- Allow Mothball If Low Priority World Pawn: true
- Abilities: Revenant invisibility
- Added Part Props
|
-
|