Reliquary

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Reliquary

Reliquary

A ceremonial building that protects and displays a relic. Relics are ancient objects venerated by believers of a specific ideoligion.

Base Stats

Type
Misc
Beauty
0
HP
350
Flammability
100%

Building

Size
3 × 2
Placeable
Yes
Cover Effectiveness
40%

Creation

Work To Make
40,000 ticks (11.11 mins)
Stuff Tags
Metallic, Stony
Resources to make
Stuff 300 + Gold 75

A Reliquary is a building added by the Ideology DLC. It is used to house a relic.

Acquisition

The reliquary is constructed using Stuff 300 Stuff (Metallic/Stony, 3000 for SMVs), Gold 75 Gold.

Summary

If your colony has an available relic it can be installed by selecting a pawn that can reach the relic, and right clicking on the reliquary.

Analysis

Once a relic is installed the reliquary provides a mood bonus of 3 for any ceremonies performed in the same room as the reliquary.

Stats table

  • Reliquary Reliquary Beauty Work to Build HP Flamma­bility Market
    Value
    Material
    Bioferrite Bioferrite Content added by the Anomaly DLC 0 100,000 ticks (27.78 mins) 700 75% 1,335 Silver
    Gold Gold 20 036,000 ticks (10 mins) 210 40% 30,880 Silver
    Granite blocks Granite blocks 0 240,140 ticks (66.71 mins) 595 0% 1,885 Silver
    Limestone blocks Limestone blocks 0 240,140 ticks (66.71 mins) 543 0% 1,885 Silver
    Marble blocks Marble blocks 1 220,140 ticks (61.15 mins) 420 0% 1,810 Silver
    Plasteel Plasteel 0 088,000 ticks (24.44 mins) 980 0% 3,765 Silver
    Sandstone blocks Sandstone blocks 0 200,140 ticks (55.59 mins) 490 0% 1,740 Silver
    Silver Silver 6 040,000 ticks (11.11 mins) 245 40% 3,895 Silver
    Slate blocks Slate blocks 0 240,140 ticks (66.71 mins) 455 0% 1,885 Silver
    Steel Steel 0 040,000 ticks (11.11 mins) 350 40% 1,465 Silver
    Jade Jade 10 200,000 ticks (55.56 mins) 175 0% 2,970 Silver
    Uranium Uranium 0 076,000 ticks (21.11 mins) 875 0% 2,825 Silver
  • Version History