Property:Stub Reason

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A
Section:How much heat, how is calculated, does it vary etc? Anecdotal reports of it scaling with [[body size]]  +
1) Two-way links  +, Section:General Version history  +
Raider avoidance mechanic - ensure parity with all other similar items  +
Section:canUseAoeToGetTargets in def?  +, At what (gear / colonist count / mech count) level would a player be prepared to fight an apocriton?  +
Section:General and also how the automatic apparel selection works  +
Mouth coverage point (e.g. [[face mask]])  +
Missing analysis generally but also specifically when should players prioritize buying capsules over other trade goods? Which colonists should capsules be spent on, and how many?  +
General page stub  +
Section:Tiny analysis. Need expansion on: What jobs benefit? Who should get it first? Does it benefit melee or ranged? Its effect on armor coverage etc etc etc  +
Section:Add actual numbers for the stat increases.  +
Section:Missing analysis  +
General page stub  +
1) Two-way links  +, Section:General Version history  +
1) Two-way links  +, Section:General  +
1) Two-way links  +, Section:General Version history  +
1) Two-way links  +, Section:General  +
1) Two-way links  +, Section:General  +
1) Two-way links  +, Section:General Version history  +
1) Two-way links  +, Section:General  +
Section:General, also see also standard of [[Prosthetic leg]] re capacities et al  +, Section:Almost missing analysis. Also ghouls specifically  +