Property:Stub Reason
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General but also specifically mechanical summary +
New firefoam mechanics in 1.4 - also specifically how Covered in Firefoam hediff works, how its procced (just explosion or what?), whether it lasts longer in foam filth etc. +
General +
This page is included in the [[RimWorld_Wiki:To-do#Large projects|Raids project]] - a standardized format is needed for these pages, and is in development. See that page for details +
properties of targeting and destroying fleshmass, and possible need for a disambiguation page +
Section:Does this prevent [[rot stink]], [[acidic smog]] like the Detoxifier lung? +, Section:Full explanation, ensure parity with the other flesh/fleshmass parts, also see other body part pages for +, Section:Analysis too short, doesnt cover relative cost value, no mention of pain mitigation etc. +
More detailed summary and analysis, if any is needed +
spawn rates and weapon stats +
Confirm spawning conventions, odds of direction chance, link to the random flavor text, etc. +