Sensory mechanites

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Revision as of 18:16, 18 May 2021 by ItsNotReallyEditing (talk | contribs) (taking advantage of sensory mechs)
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Sensory mechanites are a mechanite disease which brings mild pain in early stages but boosts sensory perception. This disease does not kill the patient, but still produces intense pain.

Nota bene: Treatment does not cure the disease, it only prevents the pain and tiredness from worsening. Instead it must be waited out.

Sensory mechanites incapacitate wimps from the onset of the disease. The +30% manipulation and +50% senses (though the buffs are actually less effective because of the consciousness reduction from the pain and the heightened need for rest) the disease provides can be taken advantage of by only tending every while to prevent the disease from progressing to its advanced symptoms.

General Symptoms:

Advanced Symptoms:

  • Intense pain (+0.6)
  • Tiredness (rest fall factor) (x200%)
  • No other additional effects over early stage

Progression:

  • Severity increases by 0.25 per day when not tended
  • Severity decreases by up to 100% per day when tended; actual rate depends on treatment quality

Treatment:

  • Treated with or without medicine, though medicine improves treatment quality, preventing disease from progressing.
  • Treatment does not have an effect on the time it takes for this disease to disappear
  • Treatment interval: 120,000 ticks (33.33 mins)
  • Can disappear as early as 900,000 ticks (250 mins) (1 quadrum)
  • Can last as long as 1,800,000 ticks (500 mins) (2 quadrums)