Difference between revisions of "Template:Mechanoid Table Row/doc"

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! colspan="2" | Mechanoid !! Class !! Armor (S/B/H) !! Body Size !! Health Scale !! Move Speed !! Melee DPS<ref name="Actual">Note: This is the actual base average derived from the [[Weapons#Listed_DPS_on_pawns|melee verb system]] updated in [[Version/1.1.2610|1.1.2610]], it may sometimes disagree with the listed value in the in-game infobox. It may also change depending on the stats and the melee verbs available to the wielder</ref> !! Ranged weapon !! Bandwidth !! Research !! Cost !! Market Value  
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! style="vertical-align: top;" colspan="2" | Mechanoid  
 +
! style="vertical-align: top;"| Class  
 +
! style="vertical-align: top;"| Armor<br>(S/B/H)  
 +
! style="vertical-align: top;"| Body<br>Size  
 +
! style="vertical-align: top;"| Health<br>Scale  
 +
! style="vertical-align: top;"| Move<br>Speed  
 +
! style="vertical-align: top;"| Melee DPS<ref name="Actual">Note: This is the actual base average derived from the [[Weapons#Listed_DPS_on_pawns|melee verb system]] updated in [[Version/1.1.2610|1.1.2610]], it may sometimes disagree with the listed value in the in-game infobox. It may also change depending on the stats and the melee verbs available to the wielder</ref><br>([[Melee Hit Chance|Post Hit Chance]])
 +
! style="vertical-align: top;"| Ranged weapon  
 +
! style="vertical-align: top;"| Bandwidth  
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! style="vertical-align: top;"| Research  
 +
! style="vertical-align: top;"| Cost  
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! style="vertical-align: top;"| Market Value  
 
{{#ask: [[Type::Mechanoid]] [[Resource 1::+]]
 
{{#ask: [[Type::Mechanoid]] [[Resource 1::+]]
 
  | named args=yes
 
  | named args=yes

Revision as of 02:53, 11 November 2022

  • Click to
    Mechanoid Class Armor
    (S/B/H)
    Body
    Size
    Health
    Scale
    Move
    Speed
    Melee DPS[1]
    (Post Hit Chance)
    Ranged weapon Bandwidth Research Cost Market Value
    Centipede blaster Centipede blaster Heavy 72% / 22% / 200% 3 4.32 1.9 c/s 6.03
    (3.74)
    Heavy charge blaster Ultra mechtech Steel 255 + Plasteel 355 + Component 8 + High subcore 1 - 2600
    Centipede burner Centipede burner Heavy 72% / 22% / 200% 3 4.32 1.9 c/s 6.03
    (3.74)
    Inferno cannon High mechtech Steel 255 + Plasteel 255 + Component 8 + High subcore 1 - 2600
    Centipede gunner Centipede gunner Heavy 72% / 22% / 200% 3 4.32 1.9 c/s 6.03
    (3.74)
    Minigun High mechtech Steel 255 + Plasteel 255 + Component 8 + High subcore 1 - 2360
    Lancer Lancer Medium 40% / 20% / 200% 1 0.72 4.7 c/s 5.63
    (3.49)
    Charge lance High mechtech Steel 75 + Plasteel 75 + Component 4 + Standard subcore 1 - 2555
    Pikeman Pikeman Medium 40% / 20% / 200% 1 0.85 2.5 c/s 5.23
    (3.24)
    Needle gun Standard mechtech Steel 100 + Plasteel 40 + Component 4 + Standard subcore 1 - 2600
    Scyther Scyther Medium 40% / 20% / 200% 1 1.32 4.7 c/s 10
    (6.2)
    - Standard mechtech Steel 75 + Plasteel 75 + Component 4 + Standard subcore 1 - 1200
    Agrihand Agrihand Light 20% / 10% / 200% 0.7 3.4 c/s 4
    (2.48)
    - Basic mechtech Steel 50 + Basic subcore 1 - 800
    Centurion Centurion Superheavy 75% / 25% / 200% 3.6 3 1.6 c/s 6
    (3.72)
    Charge blaster turret Ultra mechtech Steel 300 + Plasteel 200 + Advanced component 2 + Powerfocus chip 1 + High subcore 1 - 1600
    Cleansweeper Cleansweeper Light 20% / 10% / 200% 0.3 3.4 c/s 2.31
    (1.43)
    - Basic mechtech Steel 50 + Basic subcore 1 - 800
    Constructoid Constructoid Light 20% / 10% / 200% 0.7 3.4 c/s 3.45
    (2.14)
    - Basic mechtech Steel 50 + Basic subcore 1 - 800
    Diabolus Diabolus Superheavy 75% / 25% / 200% 4 4.5 2.4 c/s 6.06
    (3.76)
    Charge blaster turret
    Hellsphere cannon
    High mechtech Steel 300 + Plasteel 300 + Signal chip 2 + High subcore 1 - 3000
    Fabricor Fabricor Light 20% / 10% / 200% 0.7 3.4 c/s 2.31
    (1.43)
    - High mechtech Steel 100 + High subcore 1 - 800
    Legionary Legionary Medium 40% / 20% / 200% 1 0.72 4.3 c/s 5.23
    (3.24)
    Needle launcher Ultra mechtech Plasteel 100 + Component 6 + High subcore 1 - 2600
    Lifter Lifter Light 20% / 10% / 200% 0.7 2.8 c/s 2.31
    (1.43)
    - Basic mechtech Steel 50 + Basic subcore 1 - 800
    Militor Militor Light 20% / 10% / 200% 0.7 3.8 c/s 2.31
    (1.43)
    Mini-shotgun Basic mechtech Steel 50 + Basic subcore 1 - 1800
    Paramedic Paramedic Light 20% / 10% / 200% 0.7 3.8 c/s 2.31
    (1.43)
    - High mechtech Steel 100 + High subcore 1 - 800
    Scorcher Scorcher Medium 40% / 20% / 200% 1 0.7 4.5 c/s 5.23
    (3.24)
    Mini-flameblaster Standard mechtech Steel 80 + Plasteel 32 + Component 3 + Standard subcore 1 - 2200
    Tesseron Tesseron Medium 40% / 20% / 200% 1 0.72 4.7 c/s 5.63
    (3.49)
    Beam graser Ultra mechtech Plasteel 110 + Component 7 + High subcore 1 - 1344
    Tunneler Tunneler Heavy 80% / 40% / 200% 3.5 1.5 1.9 c/s 7.59
    (4.71)
    - Standard mechtech Steel 150 + Plasteel 75 + Component 4 + Standard subcore 1 - 1200
    War queen War queen Superheavy 75% / 25% / 200% 4 5.2 1.6 c/s 2
    (1.24)
    Charge blaster turret Ultra mechtech Steel 600 + Plasteel 300 + Advanced component 3 + Nano structuring chip 1 + High subcore 1 - 1600
    War urchin War urchin Light 20% / 10% / 200% 0.7 1.3 4.2 c/s 3.17
    (1.97)
    Spiner Ultra mechtech Steel 25 - 1300
    1. Note: This is the actual base average derived from the melee verb system updated in 1.1.2610, it may sometimes disagree with the listed value in the in-game infobox. It may also change depending on the stats and the melee verbs available to the wielder