Difference between revisions of "Main Page"
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[[Zone| | [[Zone| | ||
Zones]] | Zones]] | ||
− | :▪ [[ | + | :▪ [[Stockpile| |
− | + | Stockpile]] ▪ [[Dumping stockpile| | |
− | Dumping]] ▪ [[ | + | Dumping stockpile]] ▪ [[Growing zone| |
− | + | Growing zone]] ▪ ▪ [[Delete zones| | |
− | Home]] ▪ [[No Roof zone|<!--T:138--> | + | Delete zones]] [[Home zone|<!--T:120--> |
+ | Home region]] ▪ [[No Roof zone|<!--T:138--> | ||
No Roof region]] | No Roof region]] | ||
[[Structure| | [[Structure| | ||
Structure]] | Structure]] | ||
− | :▪ [[ | + | :▪ [[Powered door|<!--T:133--> |
− | + | Powered door]] ▪ [[Wood door|<!--T:144--> | |
− | + | Wood door]] ▪ [[Log wall|<!--T:144--> | |
− | + | Log wall]] ▪ [[Wood wall|<!--T:132--> | |
+ | Wood wall]] ▪ [[Metal wall|<!--T:133--> | ||
Metal wall]] ▪ [[Stone wall|<!--T:133--> | Metal wall]] ▪ [[Stone wall|<!--T:133--> | ||
− | Stone wall]] | + | Stone wall]] |
[[Floors|<!--T:150--> | [[Floors|<!--T:150--> |
Revision as of 13:47, 14 August 2014
RimWorld is an indie space colony management game developed by Ludeon Studios, an Montreal-based game studio founded by Tynan Sylvester. For info on recent releases, see the Ludeon development blog. |
We are currently maintaining 2,364 articles. |
Basics and concepts |
Game objects |
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Basics
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