Difference between revisions of "Sandbags"
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|name = Sandbags | |name = Sandbags | ||
|image = Sandbags_wall.png|192px{{!}}Row of sandbags | |image = Sandbags_wall.png|192px{{!}}Row of sandbags | ||
− | |description = | + | |description = Bags of locally sourced dirt or sand held in place by steel rods. Sandbags are ugly, but provide excellent cover from ranged attacks. |
|type = Security | |type = Security | ||
|placeable = Yes | |placeable = Yes | ||
Line 10: | Line 10: | ||
|sell = {{icon|steel|4.5}} | |sell = {{icon|steel|4.5}} | ||
|beauty = -10 | |beauty = -10 | ||
− | |cover = 0. | + | |cover = 0.6 |
}}</onlyinclude> | }}</onlyinclude> | ||
Sandbags can be placed to cover your colonists from gunfire, but not melee attacks, thrown projectiles, or explosions. Sandbags take damage from bullets and explosions. [[Raid|Raiders]] can also use sandbags as cover, so place them in a way so enemy units cannot take advantage of them. | Sandbags can be placed to cover your colonists from gunfire, but not melee attacks, thrown projectiles, or explosions. Sandbags take damage from bullets and explosions. [[Raid|Raiders]] can also use sandbags as cover, so place them in a way so enemy units cannot take advantage of them. | ||
− | Sandbags provide | + | Sandbags provide 60% cover effectiveness, meaning that bullets aimed at targets behind sandbags have a 65% chance to hit the bags, and a 35% chance to cross over. |
Sandbags slow down pawns walking over them. | Sandbags slow down pawns walking over them. | ||
+ | === Version history === | ||
+ | |||
+ | Prior to 1.0 sandbags used to provide 65% cover. | ||
=== See also === | === See also === |
Revision as of 04:01, 23 June 2018
Sandbags
Bags of locally sourced dirt or sand held in place by steel rods. Sandbags are ugly, but provide excellent cover from ranged attacks.
Base Stats
- Type
- Security
- Beauty
- -10
- HP
- 450
Building
- Size
- 1
- Placeable
- Yes
- Cover Effectiveness
- 60%
Sandbags can be placed to cover your colonists from gunfire, but not melee attacks, thrown projectiles, or explosions. Sandbags take damage from bullets and explosions. Raiders can also use sandbags as cover, so place them in a way so enemy units cannot take advantage of them.
Sandbags provide 60% cover effectiveness, meaning that bullets aimed at targets behind sandbags have a 65% chance to hit the bags, and a 35% chance to cross over. Sandbags slow down pawns walking over them.
Version history
Prior to 1.0 sandbags used to provide 65% cover.
See also