Difference between revisions of "Drug lab"

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<onlyinclude>
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<onlyinclude>{{infobox main|production||
{{infobox main|production||
 
 
|name = Drug lab
 
|name = Drug lab
 
|image = Drug lab.png
 
|image = Drug lab.png
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|hp = 120   
 
|hp = 120   
 
|power = 0
 
|power = 0
 +
|flammability = 1.0
 
|facility = tool cabinet
 
|facility = tool cabinet
|buy = {{icon|metal|75}} + {{icon|buildingmat|50}} + {{icon|component|6}}
+
stuff tags = Metallic, Woody
|sell = {{icon|metal|56}} + {{icon|buildingmat|37}} + {{icon|component|5}}
+
|work to make = 3500
 +
|resource 1 = Stuff
 +
|resource 1 amount = 50
 +
|resource 2 = Steel
 +
|resource 2 amount = 75
 +
|resource 3 = Component
 +
|resource 3 amount = 6
 +
|sell = {{icon|buildingmat|37}} + {{icon|metal|56}} + {{icon|component|5}}
 
}}</onlyinclude>
 
}}</onlyinclude>
 
The '''drug lab''' can be built upon researching [[Research|Drug production]], however colonists who are incapable of intellectual work can't use it.  
 
The '''drug lab''' can be built upon researching [[Research|Drug production]], however colonists who are incapable of intellectual work can't use it.  
 
[[Colonist]]s must be assigned to crafting to use this.
 
[[Colonist]]s must be assigned to crafting to use this.
 
+
<div><li style="display: inline-table;">
 
{| {{STDT| sortable c_04 text-center}}
 
{| {{STDT| sortable c_04 text-center}}
 
! Drug  || Pre-Research !! Minimum Skills !! Ingredients !! Market Value (in silver)
 
! Drug  || Pre-Research !! Minimum Skills !! Ingredients !! Market Value (in silver)
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| style="text-align:left;" | [[Yayo]] || Psychite refining || - || 8 [[Psychoid leaves]] || 21   
 
| style="text-align:left;" | [[Yayo]] || Psychite refining || - || 8 [[Psychoid leaves]] || 21   
 
|}
 
|}
 
+
</li><div>
 
 
  
 
==Construction==
 
==Construction==
 
 
Construction requirements include [[steel]] and [[component]]s. The secondary material can be wood or any kind of metal, and the material chosen has no effect on the production of drugs.
 
Construction requirements include [[steel]] and [[component]]s. The secondary material can be wood or any kind of metal, and the material chosen has no effect on the production of drugs.
 
+
<div><li style="display: inline-table;">
 
{| {{STDT| sortable c_04 text-center}}
 
{| {{STDT| sortable c_04 text-center}}
 
! Material !! Steel Cost !! Component Cost !! Other Cost !! Hit Points !! Flammability (%) || Beauty || Work to Build
 
! Material !! Steel Cost !! Component Cost !! Other Cost !! Hit Points !! Flammability (%) || Beauty || Work to Build
Line 55: Line 60:
 
| style="text-align:left;" | Uranium || 75 {{Icon Small|steel}} || 8 {{Icon Small|component}} || 50 {{Icon Small|uranium}} || 300 || 0 || 0 || 111
 
| style="text-align:left;" | Uranium || 75 {{Icon Small|steel}} || 8 {{Icon Small|component}} || 50 {{Icon Small|uranium}} || 300 || 0 || 0 || 111
 
|}
 
|}
 
+
</li><div>
  
 
{{nav|production|wide}}
 
{{nav|production|wide}}
 
[[Category:Drug]]
 
[[Category:Drug]]
 
[[Category:Production]]
 
[[Category:Production]]

Revision as of 11:17, 31 January 2021

Drug lab

Drug lab

A work bench equipped with various containers, heaters, and measurement equipment for producing a variety of drugs.

Base Stats

Type
Production
HP
120
Flammability
100%

Building

Size
1 × 3
Placeable
Yes
Power
0 W
Property "Facility" (as page type) with input value "Tool cabinet</br>stuff tags = Metallic" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.
Facility
[[Tool cabinet
stuff tags = Metallic]], Woody

Creation

Work To Make
3,500 ticks (58.33 secs)
Resources to make
Stuff 50 + Steel 75 + Component 6
Stuff tags
ERROR: NO STUFF TAGS

The drug lab can be built upon researching Drug production, however colonists who are incapable of intellectual work can't use it. Colonists must be assigned to crafting to use this.

  • Drug Pre-Research Minimum Skills Ingredients Market Value (in silver)
    Flake Psychite refining - 4 Psychoid leaves 14
    Go-juice Go-juice production - 2 Neutroamine
    1 Yayo
    53
    Medicine Electricity
    Microelectronics basics
    Medicine production
    Intellectual 4+
    Crafting 4+
    3 Cloth
    1 Herbal medicine
    1 Neutroamine
    18
    Penoxycyline Penoxycyline production - 2 Neutroamine 18
    Wake-up Wake-up production - 2 Neutroamine 35
    Yayo Psychite refining - 8 Psychoid leaves 21
  • Construction

    Construction requirements include steel and components. The secondary material can be wood or any kind of metal, and the material chosen has no effect on the production of drugs.

  • Material Steel Cost Component Cost Other Cost Hit Points Flammability (%) Beauty Work to Build
    Steel 125 Steel 8 Component 120 40 0 59
    Plasteel 75 Steel 8 Component 50 Plasteel 335 20 0 129
    Wood 75 Steel 8 Component 50 Wood 78 100 0 41
    Gold 75 Steel 8 Component 500 Gold 72 40 20 53
    Silver 75 Steel 8 Component 500 Silver 84 40 6 59
    Uranium 75 Steel 8 Component 50 Uranium 300 0 0 111