Difference between revisions of "Move Speed"

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A pawn's move speed is affected by the following:
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==Factors==
 
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The following factors affect {{PAGENAME}}.
* '''Health factors'''
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* [[Moving]]: [[Moving Importance::1|100%]] importance, no allowed defect. [[Moving Limit::-|No]] Max
** Consciousness
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* [[Injury|Injuries]]: injuries and scars to body parts including legs, feet, and toes
** Moving
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**[[Pain]] affects [[Consciousness]], which in turn directly impacts [[Moving]] which scales Move speed.
*** Injuries: injuries and scars to body parts including legs, feet, and toes
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* Missing body parts: including legs, feet, and toes  
*** Missing body parts: including legs, feet, and toes  
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* Health difficulties
*** Health difficulties
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** [[Bad back]]: Moving -30%
**** Bad back: Moving -30%
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** [[Frail]]ty: Moving -30%
**** Frailty: Moving -30%
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* '''[[Traits]]'''
* '''Traits'''
 
 
** Jogger: Move speed +32%
 
** Jogger: Move speed +32%
 
** Fast walker: Move speed +16%
 
** Fast walker: Move speed +16%
 
** Slowpoke: Move speed -12%
 
** Slowpoke: Move speed -12%
 
* '''Gear'''
 
* '''Gear'''
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**[[Flak vest]]
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**[[Flak pants]]
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**[[Flak jacket]]
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**[[Plate armor]]
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**[[Marine armor]]
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**[[Cataphract armor]]

Revision as of 12:19, 8 February 2021

Move Speed is a stat: Speed of movement in cells per second. Its default value is 3.

Factors

The following factors affect Move Speed.