Difference between revisions of "Biofuel refinery"
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== Acquisition == | == Acquisition == | ||
− | + | Constructing a biofuel refinery requirees [[Research#Biofuel refining|Biofuel Refining]] to be researched, as well as {{icon|steel|200}} [[steel]] and {{icon|component|3}} [[component]]s. It requires a construction skill of 4. | |
== Analysis == | == Analysis == |
Revision as of 13:39, 30 March 2021
Biofuel refinery
Refines biological matter such as wood or plant matter into chemfuel.
Base Stats
- Type
- Production – Resources
- HP
- 200
- Flammability
- 100%
Building
- Size
- 2 × 3
- Placeable
- Yes
- Cover Effectiveness
- 50%
- Power
- -170 W
Creation
- Work To Make
- 2,000 ticks (33.33 secs)
- Deconstruct yield
- 112 + 2
The biofuel refinery is a work table to produce chemfuel from wood or organic ingredients, it cannot be re-installed.
Acquisition
Constructing a biofuel refinery requirees Biofuel Refining to be researched, as well as 200 steel and 3 components. It requires a construction skill of 4.
Analysis
Refinery Usage
While the refinery is selected, click "Bills" then "Add Bill" to add an order to produce chemfuel:
- Make chemfuel from wood: Turns 70 wood logs into 35 chemfuel.
- Make chemfuel from organics: Turns 3.5 nutrition worth of food ingredients into 35 chemfuel, worth 80.5
- Hay or meals not accepted, though kibble made with hay will work.
Ingredients
- Most raw ingredients have a nutrition value of 0.05. For such ingredients, 3.5 nutrition requires 70 units, which is the same quantity required of wood.
- Since chemfuel powered generators use only 4 fuel per day, it is very easy to achieve net power from a closed system. (A farm can easily fuel its own Sunlamps and still provide a surplus of food)
Version history
- Before Beta 19, it used to be simply called the Refinery, and meals could be used as organic ingredients.