Difference between revisions of "Styling station"
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− | A '''Styling station''' is a station used to aesthetically edit your pawns added by the [[Ideology DLC]]. It allows the styling of hair and beards, as well as the dyeing of | + | A '''Styling station''' is a station used to aesthetically edit your pawns added by the [[Ideology DLC]]. It allows the styling of hair and beards, as well as the dyeing of [[apparel]], hair and beards. |
==Acquisition== | ==Acquisition== | ||
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==Summary== | ==Summary== | ||
− | You will need to grow [[Tinctoria]] to get [[Dye]] to change color of your pawn's | + | You will need to grow [[Tinctoria]] to get [[Dye]] to change color of your pawn's apparel and hair. Pawns have a favorite color, and [[ideoligion]]s do also - dying 60% or more of their clothing<sup>Counted how?</sup> in that color will give a [[mood]] boost of +1. |
If a pawn has the same favorite color as their ideoligion color, they will get both buffs. | If a pawn has the same favorite color as their ideoligion color, they will get both buffs. |
Revision as of 23:30, 24 August 2021
This article relates to content added by Ideology (DLC). Please note that it will not be present without the DLC enabled. |
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Styling station
A Styling station is a station used to aesthetically edit your pawns added by the Ideology DLC. It allows the styling of hair and beards, as well as the dyeing of apparel, hair and beards.
Acquisition
In the Architect tab, under the Misc category.
Summary
You will need to grow Tinctoria to get Dye to change color of your pawn's apparel and hair. Pawns have a favorite color, and ideoligions do also - dying 60% or more of their clothingCounted how? in that color will give a mood boost of +1.
If a pawn has the same favorite color as their ideoligion color, they will get both buffs.
It is unknown if the base color of items counts i.e. if a Red-preferring pawn will be satisfied by Devilstrand clothing.
Analysis
?
Stats table
Styling station | Beauty | Work to Build | HP | Flammability | Market Value |
---|---|---|---|---|---|
Material | |||||
Bioferrite | 0 | ticks (1.39 mins) | 5,000240 | 60% | 135 |
Gold | 20 | ticks (30 secs) | 1,80072 | 32% | 8,065 |
Plasteel | 0 | ticks (1.22 mins) | 4,400336 | 0% | 795 |
Silver | 6 | ticks (33.33 secs) | 2,00084 | 32% | 865 |
Steel | 0 | ticks (33.33 secs) | 2,000120 | 32% | 215 |
Uranium | 0 | ticks (1.06 mins) | 3,800300 | 0% | 550 |
Wood | 0 | ticks (23.33 secs) | 1,40078 | 80% | 158 |
Version History
- Ideology DLC Release - Added.
- 1.3.3067 - Dying hair now requires dye
- 1.3.3072 - You can no longer change the color of lodgers' apparel if they refuse to change their apparel at all. Added darker black hair color option.
- 1.3.3074 - Allow black color to be selected for apparel coloring.