Tinctoria

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Tinctoria

Tinctoria

A genetically-engineered flower-like crop which secretes a self-altering dye. Tinctoria dye can be coaxed into different colors and used to dye apparel.


Base Stats

Type
PlantDomesticated
Beauty
1 (1)
HP
100
Flammability
100%
Path Cost
14 (48%)

Plant Stats

Time to grow
2 days (3.69 days)
Lifespan
12 days
Work to Sow
540 ticks (9 secs)
Work to Harvest
200 ticks (3.33 secs)
Base Harvest Yield
1 Dye
Min Fertility
70%
Fertility Sensitivity
100%
Min light to grow
30%
Immune to blights
false
Polluted terrain
Lethal to it
Technical
sowTags
Ground, Hydroponic


Tinctoria is a plant that is used to dye the clothes and hair of a pawn to a set color, preferably the favorite color of a pawn.

Use the resulting dye to paint walls, floors, and other buildings, or to dye hair or apparel at a styling station.Content added by the Ideology DLC

Acquisition[edit]

Tinctoria may be grown in Grow Zones and has no Minimum growing skill to sow. It does not grow wild on the map. Tinctoria dye may occasionally be offered for purchase by traders.

Analysis[edit]

Since tinctoria needs only a 31% light level to actively grow (as the other "flower" crops do), Tinctoria will grow indoors with simple standing light or even by torch light. When grown at 50% light on normal soil, the plant will die before reaching 100% growth, but can be harvested early. Rich soil and hydroponics allow the plant to grow fast enough to reach maturity.

Tinctoria is a terrible cash crop, as each plant only provides Silver 2.65 worth of product, and tinctoria takes more time to sow than the average crop.

Growing[edit]

  • Ground Type Gravel Soil Rich Soil Hydroponics
    Fertility (%) 70 100 140 280
    Real Grow Time (days)[1] 5.27 3.69 2.64 1.32
    Base Yield/day[2] 0.19 0.27 0.38 0.76
    1. Actual days to grow, taking into account rest time.
    2. Per plant, assuming Crop Yield Multiplier of 1.0.
      Note that Difficulty settings change the Crop Yield Multiplier.
  • Gallery[edit]

    Version history[edit]