Boomshroom

From RimWorld Wiki
Jump to navigation Jump to search

Boomshroom

Boomshroom

These mushrooms produce volatile chemicals as a defensive measure. They can be harvested for chemfuel. However, this must be done with extreme caution, as the mushrooms can explode if they're destroyed.
Glitterworld researchers have used genetic material from boomshrooms to bioengineer a number of chemfuel-producing animals.

Base Stats

Type
PlantWild
Beauty
-2 (0)
HP
150
Flammability
100%
Path Cost
30 (30%)

Building

Light Radius
1.65

Plant Stats

Time to grow
60 days (110.77 days)
Work to Harvest
200 ticks (3.33 secs)
Base Harvest Yield
8 Chemfuel
Min Fertility
1%
Fertility Sensitivity
15%
Min light to grow
0%

Boomshrooms are plants that grow wild in glowforests and yield chemfuel when harvested mature. They cannot be planted by the player.

Growing[edit]

This plant cannot be grown artificially

  • Ground Type Gravel Soil Rich Soil Hydroponics
    Fertility (%) 70 100 140 280
    Real Grow Time (days)[1] 115.99 110.77 104.5 N/A
    Base Yield/day[2] 0.07 0.07 0.08 N/A
    1. Actual days to grow, taking into account rest time.
    2. Per plant, assuming Crop Yield Multiplier of 1.0.
      Note that Difficulty settings change the Crop Yield Multiplier.
  • Lore[edit]

    The chemfuel-producing animals mentioned in the description are most likely references to boomalopes and boomrats.

    The initial release of the Revival Briefing, which is now considered non-canon, describes rocketrees which produce rocket fuel in their cores over many years. They were created as a fuel source and are extremely dangerous in a fire. The similarity in use and danger are notable, and given the now-noncanonicity of rocketrees, boomshrooms may represent the current state of the original concept.

    Gallery[edit]

    Version history[edit]