Daylily

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Daylily

Daylily

A cultivated flower with wide petals and a short lifespan. Daylilies are very beautiful, but must be replanted often.

Base Stats

Type
PlantDecorative
Beauty
18 (18)
HP
85
Flammability
100%

Ingestion

Nutrition
0.05

Plant Stats

Time to grow
1.5 days (2.77 days)
Lifespan
4.5 days
Work to Sow
540 ticks (9 secs)
Work to Harvest
200 ticks (3.33 secs)
Min Fertility
70%
Fertility Sensitivity
100%
Min light to grow
30%
Technical
sowTags
Ground, Decorative


Daylilies are a decorative plant that have relatively high beauty, but need to be replanted often. They can be grown indoors, simply using the light from a torch or standing lamp.

Acquisition[edit]

Daylilies can be sown by Growers in plant pots or in Growing zone. Sowing requires 540 ticks (9 secs) of work.

Analysis[edit]

Daylilies turn a simple 13x13 dining room from Mediocre to Very Impressive at the cost of work.
All buildings placed are of normal quality.

Daylilies are a quick and cheap way to increase a room's beauty, and therefore, impressiveness. A plant pot is unnecessary; simply keeping a section, or even all, of the floor as dirt saves on having to build a pot in the first place.

In essence, they are a way to turn work time into positive moodlets, before you can build sculptures for a more permanent mood increase. Daylilies take more work to maintain than roses. However, daylilies have a higher beauty. With a higher beauty per time sowing, they are better if you are growing multiple flowers in a single, centralized area. (Roses would be better if you have to plant flowers in separate areas, as they reduce walking time).

As shown in the image to the left, planting daylilies can have a large impact. The increase in room impressiveness results in a net +10 mood from the room bonuses alone - +5 each for the room as a dining room and as a rec room. This is in addition to the mood bonus from a full beauty need, which can be as high as +15 at 100%. Note that filth would quickly lower this room back down to "Somewhat impressive" but further improvements such as the addition of dining chairs will provide enough of a impressiveness buffer to prevent small specks of filth from lowering it further.

Later on, you will want to switch to sculptures, as they don't require constant maintenance, can be placed on regular floor, and are significantly better at filling the beauty need. Sculptures increase wealth but this amount is trivial outside of 500% difficulties - see Wealth for a more detailed analysis. Sculptures also unlock the "Viewing Art" solitary recreation activity, however the effect of this is usually minor.

Plant Lifespan
(Days)
Sowing
Work
Min Light Beauty
/Tile
Beauty-Days
/Work
Dandelions 20 170 ticks (2.83 secs) 51% 4 0.47
Rose 7.5 750 ticks (12.5 secs) 30% 14 0.14
Daylily 4.5 540 ticks (9 secs) 30% 18 0.15
Bonsai treeContent added by the Ideology DLC 13.5 750 ticks (12.5 secs) 30% 15 0.27

Gallery[edit]

Version history[edit]

  • Beta 19/ 1.0 - Sow work 440 -> 600. Lifespan reduced