Difference between revisions of "Raw food"

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Raw food is used by colonists to survive, either directly when starving, or via the '''[[nutrient paste dispenser|nutrient paste dispenser]]''' when available to eat meals. Raw food is extracted from plants, either '''[[plants|wild plants]]''' when there no growing going on, '''[[potato plant|potato plants]]''' grown in the '''[[growing zone|growing zone]]''', or '''[[accele-potato plant|accele-potato plants]]''' grown on a '''[[hydroponics table]]'''.  
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'''Raw food''' are [[food]]s primarily used as an ingredient for [[meals]] or for processing by a [[nutrient paste dispenser]].  Most raw foods have a 2% to cause [[food poisoning]], and most of them incur a [[mood]] penalty. [[Toxipotatoes]] {{BiotechIcon}} instead have a 4% chance to cause food poisoning.
  
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Most foods (raw and prepared) spoil after a certain amount of time, depending on the food.  Freshly cooked [[meals]] always have the same shelf life, no matter how close to spoiling the raw ingredients were; it is thus possible to extend the shelf life of raw ingredients that are about to go bad by cooking them into meals.
  
Only Potatoes can be [[trade|traded]], other types of raw food can't be '''[[trade|traded]]'''.
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Storing food at low temperatures (close to freezing) extends the shelf life.  Frozen food ''never'' spoils.
  
[[File:Food Icon.png|link=|alt=Potatoes]] [[Meals|Potatoes]]
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== Raw (bad tasting) ==
[[File:AgaveFruit.png|link=|alt=Agave fruits]] [[Meals|Agave fruit]]
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The following food items will cause colonists to get the [[Thoughts list#Eating|Ate raw food]] thought. Animals eat these items with no such effect.
[[File:Berries.png|link=|alt=Berries]] [[Meals|Berries]]
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[[File:MeatBig.png|link=|alt=Muffalo meat]] [[Meals|Muffalo meat]]
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Eating raw ''human'' meat gives an especially bad mood effect for most colonists (see [[Human resources]]).
[[File:MeatSmall.png|link=|alt=Boomrat meat]] [[Meals|Boomrat meat]]
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[[File:MeatSmall.png|link=|alt=Squirrel meat]] [[Meals|Squirrel meat]]
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{| {{STDT| sortable c_08 text-center}}
[[File:MeatHuman.png|link=|alt=Human meat]] [[Human meat]]
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! class="unsortable | !! Name !! Nutrition !! Deterioration rate !! Shelf life (days)
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|-
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| {{Icon Small|Agave fruit|32}} || [[Agave fruit]] || {{Q|Agave fruit|Nutrition}} || {{Q|Agave fruit|Deterioration Rate Base}} || {{Q|Agave fruit|Days To Start Rot Base}}
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|-
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| {{Icon Small|Corn|32}}        || [[Corn]]       || {{Q|Corn|Nutrition}}        || {{Q|Corn|Deterioration Rate Base}}        || {{Q|Corn|Days To Start Rot Base}}
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|-
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| {{Icon Small|Potatoes|32}}    || [[Potatoes]]    || {{Q|Potatoes|Nutrition}}    || {{Q|Potatoes|Deterioration Rate Base}}    || {{Q|Potatoes|Days To Start Rot Base}}
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|-
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| {{Icon Small|Toxipotatoes|32}}|| [[Toxipotatoes]] {{BiotechIcon}} || {{Q|Toxipotatoes|Nutrition}} || {{Q|Toxipotatoes|Deterioration Rate Base}} || {{Q|Toxipotatoes|Days To Start Rot Base}}
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|-
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| {{Icon Small|Raw fungus|32}}  || [[Raw fungus]]  || {{Q|Raw fungus|Nutrition}}  || {{Q|Raw fungus|Deterioration Rate Base}}  || {{Q|Raw fungus|Days To Start Rot Base}}
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|-
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| {{Icon Small|Rice|32}}        || [[Rice]]       || {{Q|Rice|Nutrition}}        || {{Q|Rice|Deterioration Rate Base}}        || {{Q|Rice|Days To Start Rot Base}}
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|-
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| {{Icon Small|Eggs|32}}        || [[Eggs]]        || ''Varies''                  || {{Q|Eggs|Deterioration Rate Base}}        || {{Q|Eggs|Days To Start Rot Base}}
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|-
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| {{Icon Small|Meat|32}}        || [[Meat]]       || {{Q|Meat|Nutrition}}        || {{Q|Meat|Deterioration Rate Base}}        || 2
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|}
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<!--
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{{#ask: [[Category: Raw Food]]
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[[taste::Raw]]
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| ?image # 32px =
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| ? = Name
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| ?Nutrition
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| ?Deterioration Rate Base = Deterioration rate
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| ?Days To Start Rot Base = Spoils / days
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| class = c_08 table sortable
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}}
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-->
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== Raw (tasty) ==
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The following food items are tasty, even when eaten raw, and this incurs no mood penalty.  However, all raw food is considered ''unsafe'' and still comes with same risk of [[food poisoning]] as other raw foods.
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{| {{STDT| sortable c_08 text-center}}
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! class="unsortable | !! Name !! Nutrition !! Deterioration rate !! Shelf life (days)
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|-
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| {{Icon Small|Berries|32}}      || [[Berries]]      || {{Q|Berries|Nutrition}}      || {{Q|Berries|Deterioration Rate Base}}      || {{Q|Berries|Days To Start Rot Base}}
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|-
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| {{Icon Small|Milk|32}}        || [[Milk]]         || {{Q|Milk|Nutrition}}        || {{Q|Milk|Deterioration Rate Base}}        || {{Q|Milk|Days To Start Rot Base}}
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|-
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| {{Icon Small|Insect jelly|32}} || [[Insect jelly]] || {{Q|Insect jelly|Nutrition}} || {{Q|Insect jelly|Deterioration Rate Base}} || never spoils
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|}
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<!--
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{{#ask: [[Category: Raw Food]]
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[[preferability::RawTasty||Fine]]
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| ?image # 32px =
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| ? = Name
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| ?Nutrition
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| ?Deterioration Rate Base = Deterioration rate
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| ?Days To Start Rot Base = Spoils (days)
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| class = c_08 table sortable
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}}
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-->
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== Animal feed ==
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Hay is edible only by herbivorous animals.  It can be combined with any meat into [[Kibble]], which is edible by all animals (and humans, incurring a mood penalty).
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{| {{STDT| sortable c_08 text-center}}
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! class="unsortable | !! Name !! Nutrition !! Deterioration rate !! Shelf life (days)
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|-
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| {{Icon Small|Hay|32}} || [[Hay]] || {{Q|Hay|Nutrition}} || {{Q|Hay|Deterioration Rate Base}} || {{Q|Hay|Days To Start Rot Base}}
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|}
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[[Category:Food|#Raw food]]

Latest revision as of 12:12, 31 July 2023

Raw food are foods primarily used as an ingredient for meals or for processing by a nutrient paste dispenser. Most raw foods have a 2% to cause food poisoning, and most of them incur a mood penalty. Toxipotatoes Content added by the Biotech DLC instead have a 4% chance to cause food poisoning.

Most foods (raw and prepared) spoil after a certain amount of time, depending on the food. Freshly cooked meals always have the same shelf life, no matter how close to spoiling the raw ingredients were; it is thus possible to extend the shelf life of raw ingredients that are about to go bad by cooking them into meals.

Storing food at low temperatures (close to freezing) extends the shelf life. Frozen food never spoils.

Raw (bad tasting)[edit]

The following food items will cause colonists to get the Ate raw food thought. Animals eat these items with no such effect.

Eating raw human meat gives an especially bad mood effect for most colonists (see Human resources).

Name Nutrition Deterioration rate Shelf life (days)
Agave fruit Agave fruit 0.05 6 25
Corn Corn 0.05 6 60
Potatoes Potatoes 0.05 6 30
Toxipotatoes Toxipotatoes Content added by the Biotech DLC 0.05 6 60
Raw fungus Raw fungus 0.05 40
Rice Rice 0.05 6 40
Eggs Eggs Varies
Meat Meat 0.05 6 2


Raw (tasty)[edit]

The following food items are tasty, even when eaten raw, and this incurs no mood penalty. However, all raw food is considered unsafe and still comes with same risk of food poisoning as other raw foods.

Name Nutrition Deterioration rate Shelf life (days)
Berries Berries 0.05 6 14
Milk Milk 0.05 10 14
Insect jelly Insect jelly 0.05 6 never spoils


Animal feed[edit]

Hay is edible only by herbivorous animals. It can be combined with any meat into Kibble, which is edible by all animals (and humans, incurring a mood penalty).

Name Nutrition Deterioration rate Shelf life (days)
Hay Hay 0.05 6 60