Difference between revisions of "Simple research bench"
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− | {{ | + | {{Infobox main|production |
− | + | | name = Simple research bench | |
− | + | | image = ResearchBench.png | |
− | |name = Simple research bench | + | | description = A simple bench with writing implements and simple measurement devices. Researchers work here to discover new things. |
− | |image = ResearchBench.png | + | | type = Building |
− | + | | type2 = Production | |
− | |description = Researchers work here to discover new things. | + | | placeable = true |
− | |type = | + | | path cost = 50 |
− | |type2 = | + | | passability = pass through only |
− | |placeable = | + | | cover = 0.5 |
− | | | + | | minifiable = true |
− | |size = 3| | + | | size = 3 ˣ 2 |
− | |efficiency = 0. | + | | mass base = 20 |
− | | | + | | flammability = 1 |
− | | | + | | hp = 250 |
− | | | + | | sell price multiplier = 0.7 |
− | | | + | | efficiency = 0.75 |
+ | | terrain affordance = medium | ||
+ | | work to make = 2800 | ||
+ | | stuff tags = Metallic, Woody, Stony | ||
+ | | resource 1 = Stuff | ||
+ | | resource 1 amount = 75 | ||
+ | | resource 2 = Steel | ||
+ | | resource 2 amount = 25 | ||
}} | }} | ||
− | + | A '''simple research bench''' is a [[production]] bench at which your [[colonist]]s can [[research]] new technology. | |
− | A ''' | ||
− | + | It is the less advanced version of the [[hi-tech research bench]], only allowing access to the basic technologies, including those which unlock its more advanced counterpart. | |
+ | == Acquisition == | ||
+ | {{Acquisition}} | ||
− | + | == Summary == | |
+ | {{Stub|section=1|reason=Specific mechanical effect of [[cleanliness]] on research rate.}} | ||
+ | Once a project has been selected in the [[Research]] tab, [[colonist]]s assigned to [[Work#Research|Research work type]] will work at a simple research bench to complete the project. Multiple researchers can contribute toward a project at the same time, so long as sufficient research benches are available, and benches can be freely swapped between researchers. Simple research benches are incapable of researching projects beyond [[Research#Microelectronics|Microelectronics]]. | ||
− | < | + | The rate of research can be inspected after selection, depends on the following factors: |
− | {{ | + | * The [[research speed]] stat of the researcher. |
+ | * The type of research bench and facilities used. Simple research benches have ×0.75 multiplier to this research rate. | ||
+ | * A ×0.7 work multiplier for being in "Bad Temperature" - below {{Temperature|10}} or above {{Temperature|35}} - like most production facilities. | ||
+ | * A ×0.9 work multiplier for being outdoors. {{Check Tag|Verify|Selecting the research bench claims 90%. Clicking on the info tab gives a "Research Speed" of 0.75x}} | ||
+ | * The [[Cleanliness]] of the room. The modifier is ×0.75 for ''very dirty'' (-5 or lower), ×1 for clean (0), and ×1.09 for ''sterile'' (0.6). Being outdoors gives a ×0.75 Cleanliness multiplier (in addition to the penalty for being outdoors). | ||
+ | * [[Reading bonus]] for books on bookshelves nearby. | ||
+ | |||
+ | Unlike the hi-tech research bench, simple benches can be uninstalled. Simple research benches cannot be linked to a [[multi-analyzer]]. | ||
+ | |||
+ | == Analysis == | ||
+ | The simple research bench should be one of the first things to be set up in a new base, after building rooms, beds, storage, and, possibly, a freezer. Multiple research benches can be used concurrently; as soon as you have the manpower to spare, you may want to have 2 researchers operating at once. If resources are limited, placing half of the available researchers on a [[Schedule|night shift]] allows them to share benches. | ||
+ | |||
+ | Once they are unlocked, hi-tech research benches are 33.33% faster at researching. As soon as [[Research#{{Q|Hi-tech research bench|Required Research}}|{{Q|Hi-tech research bench|Required Research}}]] is researched and the colony has sufficient [[power]] and resources to construct them, simple benches should be replaced with hi-tech benches, which also unlocks all projects beyond Microelectronics. | ||
+ | |||
+ | If resources are tight but several researchers are available, simple research benches can be retained in order to research less complex technologies. Simple and hi-tech research benches may be used together, though pawns will automatically abandon any simple benches when hi-tech is required. | ||
+ | |||
+ | === Laboratories === | ||
+ | [[File:Compact_lab_simple.png|thumb|right|300px|Compact, 6x6 lab with 4 research benches. Can fit 2 [[hi-tech research bench|hi-tech benches]] later on; see its [[hi-tech research bench#Laboratories|Laboratories]] section for visualization.]] | ||
+ | Because research is a long term task, it is advised to please researchers: | ||
+ | * Increase a researcher's [[comfort]] with [[dining chair]]s or [[armchair]]s. | ||
+ | * Install [[sculpture]]s or other [[beauty|beautiful]] items to increase mood. | ||
+ | * Install [[floor]]s and keep the room clean, which also increases research speed. | ||
+ | ** [[Steel tile]] and [[sterile tile]] provide a small boost to Cleanliness, and thus research speed, but are somewhat costly. | ||
+ | Research rooms can be kept small and out of major thoroughfares, to minimize the amount of cleaning time and sterile tile used. Alternatively, you can combine research rooms and hospitals, as both take full advantage of Cleanliness. | ||
+ | |||
+ | If investing any significant amount of resources into a laboratory, it is recommended to build it such that it will fit the larger, {{Q|Hi-tech research bench|Size}} tile, [[hi-tech research bench]]es and the {{Q|Multi-analyzer|Size}} tile [[multi-analyzer]] that will eventually be required. | ||
+ | |||
+ | {{Building Stats Table}} | ||
+ | |||
+ | == Version history == | ||
+ | * [[Version/0.12.906|0.12.906]] - Texture changed | ||
+ | * [[Version/0.13.1135|0.13.1135]] - Renamed/split into simple research bench and [[hi-tech research bench]]. | ||
+ | |||
+ | == Slideshow == | ||
+ | <gallery mode="slideshow"> | ||
+ | Colonists can access Simple research bench outside build zone (indicated with plan) in RimWorld 1.3.3389.jpg|[[Colonist]]s can access Simple research bench outside build zone (indicated with [[plan]]). | ||
+ | OldResearch.png|Old Research Bench Texture | ||
+ | </gallery> | ||
+ | |||
+ | {{Nav|production|wide}} | ||
[[Category:Production]] | [[Category:Production]] | ||
[[Category:Research]] | [[Category:Research]] | ||
− |
Latest revision as of 23:20, 31 July 2024
Simple research bench
A simple bench with writing implements and simple measurement devices. Researchers work here to discover new things.
Base Stats
- Type
- Building – Production
- Mass
- 20 kg
- HP
- 250
- Flammability
- 100%
- Path Cost
- 50 (21%)
Building
- Size
- 3 × 2
- Minifiable
- True
- Placeable
- True
- Passability
- pass through only
- Cover Effectiveness
- 50%
- Terrain Affordance
- Medium
- Efficiency
- 75%
Creation
- Work To Make
- 2,800 ticks (46.67 secs)
- Stuff Tags
- Metallic, Woody, Stony
A simple research bench is a production bench at which your colonists can research new technology.
It is the less advanced version of the hi-tech research bench, only allowing access to the basic technologies, including those which unlock its more advanced counterpart.
Acquisition[edit]
Simple research benches can be constructed, each requiring 75 Stuff (Metallic/Woody/Stony, 750 for SMVs), 25 Steel and 2,800 ticks (46.67 secs) of work modified by the construction speed of the builder and the work to build factor and offset of the material.
Summary[edit]
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Specific mechanical effect of cleanliness on research rate.. |
Once a project has been selected in the Research tab, colonists assigned to Research work type will work at a simple research bench to complete the project. Multiple researchers can contribute toward a project at the same time, so long as sufficient research benches are available, and benches can be freely swapped between researchers. Simple research benches are incapable of researching projects beyond Microelectronics.
The rate of research can be inspected after selection, depends on the following factors:
- The research speed stat of the researcher.
- The type of research bench and facilities used. Simple research benches have ×0.75 multiplier to this research rate.
- A ×0.7 work multiplier for being in "Bad Temperature" - below 10 °C (50 °F) or above 35 °C (95 °F) - like most production facilities.
- A ×0.9 work multiplier for being outdoors. [Verify]
- The Cleanliness of the room. The modifier is ×0.75 for very dirty (-5 or lower), ×1 for clean (0), and ×1.09 for sterile (0.6). Being outdoors gives a ×0.75 Cleanliness multiplier (in addition to the penalty for being outdoors).
- Reading bonus for books on bookshelves nearby.
Unlike the hi-tech research bench, simple benches can be uninstalled. Simple research benches cannot be linked to a multi-analyzer.
Analysis[edit]
The simple research bench should be one of the first things to be set up in a new base, after building rooms, beds, storage, and, possibly, a freezer. Multiple research benches can be used concurrently; as soon as you have the manpower to spare, you may want to have 2 researchers operating at once. If resources are limited, placing half of the available researchers on a night shift allows them to share benches.
Once they are unlocked, hi-tech research benches are 33.33% faster at researching. As soon as Microelectronics is researched and the colony has sufficient power and resources to construct them, simple benches should be replaced with hi-tech benches, which also unlocks all projects beyond Microelectronics.
If resources are tight but several researchers are available, simple research benches can be retained in order to research less complex technologies. Simple and hi-tech research benches may be used together, though pawns will automatically abandon any simple benches when hi-tech is required.
Laboratories[edit]
Because research is a long term task, it is advised to please researchers:
- Increase a researcher's comfort with dining chairs or armchairs.
- Install sculptures or other beautiful items to increase mood.
- Install floors and keep the room clean, which also increases research speed.
- Steel tile and sterile tile provide a small boost to Cleanliness, and thus research speed, but are somewhat costly.
Research rooms can be kept small and out of major thoroughfares, to minimize the amount of cleaning time and sterile tile used. Alternatively, you can combine research rooms and hospitals, as both take full advantage of Cleanliness.
If investing any significant amount of resources into a laboratory, it is recommended to build it such that it will fit the larger, 5 × 2 tile, hi-tech research benches and the 2 × 2 tile multi-analyzer that will eventually be required.
Stats table
Simple research bench | Beauty | Work to Build | HP | Flammability | Market Value |
---|---|---|---|---|---|
Material | |||||
Bioferrite | 0 | ticks (1.94 mins) | 7,000500 | 75% | 129 |
Gold | 20 | ticks (42 secs) | 2,520150 | 40% | 7,555 |
Granite blocks | 0 | ticks (4.71 mins) | 16,940425 | 0% | 176 |
Limestone blocks | 0 | ticks (4.71 mins) | 16,940388 | 0% | 176 |
Marble blocks | 1 | ticks (4.32 mins) | 15,540300 | 0% | 171 |
Plasteel | 0 | ticks (1.71 mins) | 6,160700 | 0% | 745 |
Sandstone blocks | 0 | ticks (3.93 mins) | 14,140350 | 0% | 166 |
Silver | 6 | ticks (46.67 secs) | 2,800175 | 40% | 810 |
Slate blocks | 0 | ticks (4.71 mins) | 16,940325 | 0% | 176 |
Steel | 0 | ticks (46.67 secs) | 2,800250 | 40% | 200 |
Jade | 10 | ticks (3.89 mins) | 14,000125 | 0% | 475 |
Uranium | 0 | ticks (1.48 mins) | 5,320625 | 0% | 515 |
Wood | 0 | ticks (32.67 secs) | 1,960163 | 100% | 145 |
Version history[edit]
- 0.12.906 - Texture changed
- 0.13.1135 - Renamed/split into simple research bench and hi-tech research bench.