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Revision as of 12:13, 31 January 2023
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Missing type of item, category. |
Basic subcore
The simplest possible mechanoid brain, this is a tiny psychodynamic substrate unit housing a dull subpersona. Since this is only a basic-tier subcore, it can only drive the simplest of mechanoids. Like all mechanoid subcores, it contains a subpersona with a psychic presence, albeit a very faint one.
Base Stats
Creation
- Required Research
- Basic mechtech
- Work To Make
- 3,000 ticks (50 secs)
- thingCategories
- Manufactured
- techHediffsTags
- SubcoreBasic
A basic subcore is a crafting ingredient used in the gestation of mechanoid workers. They are added by the Biotech DLC.
Acquisition
Basic subcores can be created in the subcore encoder once Basic mechtech has been researched. Each basic subcore requires 50 Steel, 2 Components and 3,000 ticks (50 secs) of work. Unlike the other subcores, creating a basic subcore is just an ordinary work bill.
In addition, The Mechanitor starting scenario begins with 5 basic subcores.
Basic subcores can be obtained whenever disassembling a friendly mechanoid. The subcore will always be retrieved, along with some of the mech's original cost.
Usage
Basic subcores are used in the following crafting recipes:
Product | Ingredients | Type [ExpandCollapse] |
---|---|---|
Agrihand | 50 + 1 | Mechanoid |
Cleansweeper | 50 + 1 | Mechanoid |
Constructoid | 50 + 1 | Mechanoid |
Lifter | 50 + 1 | Mechanoid |
Militor | 50 + 1 | Mechanoid |
Version history
- Biotech DLC Release - Added.