Difference between revisions of "Sandbags"
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− | Sandbags can be placed to cover your colonists from gunfire, but not melee attacks, thrown projectiles, or explosions. Sandbags take damage from bullets and explosions. [[Raid | + | '''Sandbags''' can be placed to cover your colonists from gunfire, but not melee attacks, thrown projectiles, or explosions. Sandbags take damage from bullets and explosions. [[Raid]]ers can also use sandbags as cover, so place them in a way so enemy units cannot take advantage of them. |
Sandbags provide 65% cover effectiveness, meaning that bullets aimed at targets behind sandbags have a 65% chance to hit the bags, and a 35% chance to cross over. | Sandbags provide 65% cover effectiveness, meaning that bullets aimed at targets behind sandbags have a 65% chance to hit the bags, and a 35% chance to cross over. | ||
Sandbags slow down pawns walking over them. | Sandbags slow down pawns walking over them. | ||
− | + | == Version history == | |
In Beta 19 it received a new, extended description and a retexture, and its cost was reduced from 6 steel to 5. | In Beta 19 it received a new, extended description and a retexture, and its cost was reduced from 6 steel to 5. | ||
− | + | == See also == | |
* [[Defense tactics]] | * [[Defense tactics]] | ||
* [[Defense structures#Sandbags|Defense structures]] | * [[Defense structures#Sandbags|Defense structures]] |
Revision as of 02:11, 5 July 2019
Sandbags
Bags of locally sourced dirt or sand held in place by steel rods. Sandbags are ugly, but provide excellent cover from ranged attacks.
Base Stats
- Type
- Security
- Beauty
- -10
- HP
- 450
Building
- Size
- 1
- Placeable
- Yes
- Cover Effectiveness
- 65%
Sandbags can be placed to cover your colonists from gunfire, but not melee attacks, thrown projectiles, or explosions. Sandbags take damage from bullets and explosions. Raiders can also use sandbags as cover, so place them in a way so enemy units cannot take advantage of them.
Sandbags provide 65% cover effectiveness, meaning that bullets aimed at targets behind sandbags have a 65% chance to hit the bags, and a 35% chance to cross over. Sandbags slow down pawns walking over them.
Version history
In Beta 19 it received a new, extended description and a retexture, and its cost was reduced from 6 steel to 5.
See also