Difference between revisions of "Sandbags"

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m (clean up)
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|size = 1|1
 
|size = 1|1
 
|hp = 450
 
|hp = 450
|buy = {{icon|steel|5}}
+
|buy = {{icon|cloth|5}}
|sell = {{icon|steel|3.75}}
+
|sell = {{icon|cloth|3.75}}
 
|beauty = -10
 
|beauty = -10
 
|cover = 0.65
 
|cover = 0.65
 
}}</onlyinclude>
 
}}</onlyinclude>
'''Sandbags''' can be placed to cover your colonists from gunfire, but not melee attacks, thrown projectiles, or explosions. Sandbags take damage from bullets and explosions. [[Raid]]ers can also use sandbags as cover, so place them in a way so enemy units cannot take advantage of them.
+
'''Sandbags''' can be placed to cover your colonists from gunfire, but not melee attacks, thrown projectiles, or explosions. Sandbags take damage from bullets and explosions. [[Raider]]s can also use sandbags as cover, so place them in a way so enemy units cannot take advantage of them.
  
 
Sandbags provide 65% cover effectiveness, meaning that bullets aimed at targets behind sandbags have a 65% chance to hit the bags, and a 35% chance to cross over.  
 
Sandbags provide 65% cover effectiveness, meaning that bullets aimed at targets behind sandbags have a 65% chance to hit the bags, and a 35% chance to cross over.  
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In Beta 19 it received a new, extended description and a retexture, and its cost was reduced from 6 steel to 5.
 
In Beta 19 it received a new, extended description and a retexture, and its cost was reduced from 6 steel to 5.
 +
 +
In 1.1 its crafting recipe was changed to use cloth rather than steel.
  
 
== See also ==
 
== See also ==

Revision as of 04:11, 25 February 2020

Sandbags

Sandbags

Bags of locally sourced dirt or sand held in place by steel rods. Sandbags are ugly, but provide excellent cover from ranged attacks.

Base Stats

Type
Security
Beauty
-10
HP
450

Building

Size
1
Placeable
Yes
Cover Effectiveness
65%

Sandbags can be placed to cover your colonists from gunfire, but not melee attacks, thrown projectiles, or explosions. Sandbags take damage from bullets and explosions. Raiders can also use sandbags as cover, so place them in a way so enemy units cannot take advantage of them.

Sandbags provide 65% cover effectiveness, meaning that bullets aimed at targets behind sandbags have a 65% chance to hit the bags, and a 35% chance to cross over. Sandbags slow down pawns walking over them.

Version history

In Beta 19 it received a new, extended description and a retexture, and its cost was reduced from 6 steel to 5.

In 1.1 its crafting recipe was changed to use cloth rather than steel.

See also