Difference between revisions of "Butcher table"
Line 1: | Line 1: | ||
__NOTOC__ | __NOTOC__ | ||
− | {{infobox main|production| | + | {{Rewrite|reason='''Standardize formatting'''}}{{infobox main|production| |
|name = Butcher table | |name = Butcher table | ||
|image = TableButcher.png|Butcher table | |image = TableButcher.png|Butcher table | ||
Line 14: | Line 14: | ||
|yield = | |yield = | ||
|power = 0 | |power = 0 | ||
+ | |beauty = 0 | ||
|work to make = 2000 | |work to make = 2000 | ||
|flammability = 1.0 | |flammability = 1.0 | ||
Line 26: | Line 27: | ||
}} | }} | ||
A heavy table for butchering non-rotten creatures into raw meat and [[leather]]. Colonists assigned to [[Menus#Cook|cooking]] will butcher creatures as part of their duties but still giving priority to cooking first. The Butcher Creature [[bill]] defaults to include all animals and exclude [[human]]oids, but can be configured. The bill configuration can also restrict ingredients by hit points by adjusting the minimum and maximum sliders. | A heavy table for butchering non-rotten creatures into raw meat and [[leather]]. Colonists assigned to [[Menus#Cook|cooking]] will butcher creatures as part of their duties but still giving priority to cooking first. The Butcher Creature [[bill]] defaults to include all animals and exclude [[human]]oids, but can be configured. The bill configuration can also restrict ingredients by hit points by adjusting the minimum and maximum sliders. | ||
+ | |||
+ | A butcher table can be made out of wood or any metal, and are identical in work speed and function regardless of material used. | ||
== Cleanliness & filth == | == Cleanliness & filth == | ||
Line 37: | Line 40: | ||
*Eat raw human meat or meals that contain human meat. | *Eat raw human meat or meals that contain human meat. | ||
− | + | {{Building Material Table}} | |
− | + | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
== Version History == | == Version History == | ||
* [[Version/0.10.785|0.10.785]] - Can now be made of various stuffs. | * [[Version/0.10.785|0.10.785]] - Can now be made of various stuffs. |
Revision as of 15:46, 31 January 2021
This article is suggested to be rewritten. Reason: Standardize formatting. You can help the RimWorld Wiki by improving it. |
Butcher table
A heavy table used by cooks for butchering dead creatures into pieces of raw meat
Base Stats
- Type
- Production – Food
- Beauty
- 0
- HP
- 180
- Flammability
- 100%
Building
- Size
- 1 × 3
- Placeable
- Yes
- Cover Effectiveness
- 50%
- Power
- 0 W
- Facility
- Tool cabinet
Creation
- Work To Make
- 2,000 ticks (33.33 secs)
- Stuff Tags
- Metallic, Woody
- Deconstruct yield
- 56 + 15
A heavy table for butchering non-rotten creatures into raw meat and leather. Colonists assigned to cooking will butcher creatures as part of their duties but still giving priority to cooking first. The Butcher Creature bill defaults to include all animals and exclude humanoids, but can be configured. The bill configuration can also restrict ingredients by hit points by adjusting the minimum and maximum sliders.
A butcher table can be made out of wood or any metal, and are identical in work speed and function regardless of material used.
Cleanliness & filth
Butcher tables are considered dirty with a cleanliness of -15. In addition, butchering leaves bloodstains around the table, reducing cleanliness even more. A room exclusively built for the butcher's table reduces cooked meals' chances of causing food poisoning. A shelf placed right next to it can "hide" bloodstain filth that lands on it and negate its beauty malus.
Cannibalism
This practice is a last resort commonly used in harsh environmental circumstances for survival purposes, which often carry negative side effects that penalize colonist moods. Pawns can distinguish the meat source but don't bother much about the leader source. If the goal is to get rid of the bodies, it is still better to bury or burn them. Colonists find human butchering abhorrent, and will get negative thoughts if:
- The Colony butchers humans.
- Butchers get an additional penalty, except for psychopaths who don't care.
- Eat raw human meat or meals that contain human meat.
Stats table
Butcher table | Beauty | Work to Build | HP | Flammability | Market Value |
---|---|---|---|---|---|
Material | |||||
Bioferrite | 0 | ticks (1.39 mins) | 5,000360 | 75% | 98 |
Gold | 20 | ticks (30 secs) | 1,800108 | 40% | 7,530 |
Plasteel | 0 | ticks (1.22 mins) | 4,400504 | 0% | 715 |
Silver | 6 | ticks (33.33 secs) | 2,000126 | 40% | 780 |
Steel | 0 | ticks (33.33 secs) | 2,000180 | 40% | 174 |
Uranium | 0 | ticks (1.06 mins) | 3,800450 | 0% | 490 |
Wood | 0 | ticks (23.33 secs) | 1,400117 | 100% | 119 |
Version History
- 0.10.785 - Can now be made of various stuffs.