Difference between revisions of "Electric crematorium"

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| size = 3 ˣ 2
 
| size = 3 ˣ 2
 
| hp = 300
 
| hp = 300
 +
| flammability = 1.0
 
| power = - 250  
 
| power = - 250  
 
| work to make = 4500
 
| work to make = 4500

Revision as of 16:20, 31 January 2021

Electric crematorium

Electric crematorium

A huge stone crematorium which vaporizes corpses with extremely high temperatures.

Base Stats

Type
Production
Beauty
-10
HP
300
Flammability
100%

Building

Size
3 × 2
Placeable
Yes
Power
- 250 W

Creation

Work To Make
4,500 ticks (1.25 mins)
Stuff Tags
Stony
Resources to make
Stuff 150 + Steel 20 + Component 2
Deconstruct yield
Steel 15 + Stone 112

A crematorium is an appliance used to destroy corpses and unwanted clothing or armor. It needs to be researched before being unlocked. Bills are worked by haulers. Corpses are cremated together with all of their equipped gear.

Crematoriums have -10 beauty, which is significantly less ugly than corpses that have -50 beauty and negatively impact nearby colonists' beauty opinion and mood. It has a cleanliness value of -20.

Crematoriums produce heat in process of burning things (amount comparable to output of one heater). No heat is produced when idle, even if powered on.

If the Electric Crematorium left is out in the rain, a short-circuit can start a fire.


Acquisition

??

Analysis

??

Stats table

  • Electric crematorium Electric crematorium Beauty Work to Build HP Flamma­bility Market
    Value
    Material
    Granite blocks Granite blocks -10 027,140 ticks (7.54 mins) 510 0% 335 Silver
    Limestone blocks Limestone blocks -10 027,140 ticks (7.54 mins) 465 0% 335 Silver
    Marble blocks Marble blocks -9 024,890 ticks (6.91 mins) 360 0% 325 Silver
    Sandstone blocks Sandstone blocks -10 022,640 ticks (6.29 mins) 420 0% 320 Silver
    Slate blocks Slate blocks -10 027,140 ticks (7.54 mins) 390 0% 335 Silver
    Jade Jade 0 022,500 ticks (6.25 mins) 150 0% 935 Silver
  • Notes

    "Tainted" apparel cannot be sold to traders and you can only get rid of such clothing by burning them on a campfire. An alternative, lower labor method to using a crematorium is build a stone room (or seal off an existing ruin) and use Molotov cocktails to burn all corpses at once with their apparel after forbidding the entrance or clearing the Home Zone area marker to ensure no firefighters attempt to put out the cremating fire within. This does carry the drawback of adding hefty mood penalties to any colonist who adds to the furnace due to seeing many corpses, as well as having slightly less customization for deciding what is to be burnt.

    Alternatively, they can be loaded onto transport pods and launched to other faction's settlements for a modest relationship gain.

    Version History