Difference between revisions of "Fueled stove"
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It is built with {{Required Resources}} in {{Ticks|{{P|Work To Make}}}}. | It is built with {{Required Resources}} in {{Ticks|{{P|Work To Make}}}}. | ||
− | To order a | + | To order a product, select the stove, click '''"Bills"''' and '''"Add Bill"''' to choose a product type to create one of the following: |
− | + | * [[simple meal]] | |
− | + | * [[fine meal]] | |
− | + | * [[lavish meal]] | |
− | + | * [[pemmican]] (if researched) | |
− | * [[ | + | * [[packaged survival meal]] (if researched) |
− | * [[ | + | * [[psychite tea]] (if researched) |
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− | * [[ | ||
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Vegetarian meals can be forced by removing all meat options from the simple meal bill. They will be created using raw vegetables and fruit found in the surrounding radius. | Vegetarian meals can be forced by removing all meat options from the simple meal bill. They will be created using raw vegetables and fruit found in the surrounding radius. |
Revision as of 03:56, 29 August 2021
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Fueled stove
A simple wood-fueled stove with an attached countertop for preparing meals.
Base Stats
- Type
- Production – Food
- HP
- 180
- Flammability
- 100%
Building
- Size
- 1 × 3
- Placeable
- Yes
- Cover Effectiveness
- 50%
- Power
- 0 W
Creation
- Work To Make
- 2,000 ticks (33.33 secs)
A fueled stove is used by cooks to prepare meals from simpler ingredients. It requires wood as fuel to operate. Haulers refuel wood stoves. For its electrically-powered counterpart, see electric stove.
It is built with 80 Steel in 2,000 ticks (33.33 secs).
To order a product, select the stove, click "Bills" and "Add Bill" to choose a product type to create one of the following:
- simple meal
- fine meal
- lavish meal
- pemmican (if researched)
- packaged survival meal (if researched)
- psychite tea (if researched)
Vegetarian meals can be forced by removing all meat options from the simple meal bill. They will be created using raw vegetables and fruit found in the surrounding radius.
The time it takes a colonist to prepare a meal is determined by their cooking speed.
Any colonist that prepares a meal has a chance to contaminate it and cause food poisoning. The lower the cook's cooking skill, the more likely someone will get food poisoning.
The fueled stove has a capacity of 50 wood for fuel, which is only used when cooking. One unit of fuel is enough to cook 1 simple meal at 100% Cooking Speed.
Cooking speed is reduced when it's too cold (below 5°C), too hot (above 35°C), and when cooking outdoors.
Version History
- 0.13.1135 - added.