Difference between revisions of "Hopper"
(type: Production -> Building; type2: Food -> Production; placeable: Yes -> true; power: 0 -> -; research: Nutrient Paste -> Nutrient paste; path cost: - -> 42; passability: - -> pass through only; cover: - -> 0.5; minifiable: - -> false; terrain affordance: - -> light;) |
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{{Rewrite|reason=Format standarisation}}{{infobox main|production| | {{Rewrite|reason=Format standarisation}}{{infobox main|production| | ||
− | | name = Hopper | + | |name = Hopper |
− | | image = Hopper.png|Hopper | + | |image = Hopper.png|Hopper |
− | | description = Holds resources for use by machines like nutrient paste dispensers. | + | |description = Holds resources for use by machines like nutrient paste dispensers. |
− | | type = | + | |type = Building |
− | | type2 = | + | |type2 = Production |
− | | placeable = | + | |placeable = true |
− | | | + | |path cost = 42 |
− | | | + | |passability = pass through only |
− | | | + | |cover = 0.5 |
− | | flammability = 0.5 | + | |minifiable = false |
− | | research = Nutrient | + | |size = 1 ˣ 1 |
− | | work to make = 300 | + | |flammability = 0.5 |
− | | resource 1 = Steel | + | |hp = 100 |
− | | resource 1 amount = 15 | + | |terrain affordance = light |
+ | |research = Nutrient paste | ||
+ | |work to make = 300 | ||
+ | |resource 1 = Steel | ||
+ | |resource 1 amount = 15 | ||
}} | }} | ||
A '''hopper''' is a [[nutrient paste dispenser]] accessory that holds raw food, it must be built next to the machine to work. The hopper mouse indicator will turn from red to green to indicate proper placement. Click the hopper to select Storage which opens a menu where you can set the priority and resources of choice: max capacity for raw meat is 75 units. Since hoppers cannot be reinstalled but only deconstructed, its best to build the dispenser first and then add the hopper. Cooks may take raw food from them in order to cook meals. | A '''hopper''' is a [[nutrient paste dispenser]] accessory that holds raw food, it must be built next to the machine to work. The hopper mouse indicator will turn from red to green to indicate proper placement. Click the hopper to select Storage which opens a menu where you can set the priority and resources of choice: max capacity for raw meat is 75 units. Since hoppers cannot be reinstalled but only deconstructed, its best to build the dispenser first and then add the hopper. Cooks may take raw food from them in order to cook meals. |
Revision as of 13:42, 11 October 2021
This article is suggested to be rewritten. Reason: Format standarisation. You can help the RimWorld Wiki by improving it. |
Hopper
Holds resources for use by machines like nutrient paste dispensers.
Base Stats
- Type
- Building – Production
- HP
- 100
- Flammability
- 50%
- Path Cost
- 42 (24%)
Building
- Size
- 1 × 1
- Minifiable
- False
- Placeable
- True
- Passability
- pass through only
- Cover Effectiveness
- 50%
- Terrain Affordance
- Light
Creation
- Required Research
- Nutrient paste
- Work To Make
- 300 ticks (5 secs)
A hopper is a nutrient paste dispenser accessory that holds raw food, it must be built next to the machine to work. The hopper mouse indicator will turn from red to green to indicate proper placement. Click the hopper to select Storage which opens a menu where you can set the priority and resources of choice: max capacity for raw meat is 75 units. Since hoppers cannot be reinstalled but only deconstructed, its best to build the dispenser first and then add the hopper. Cooks may take raw food from them in order to cook meals.
Hoppers can be installed all around the nutrient dispenser, excepting corners. As such, a total of 14 hoppers can be connected to a single nutrient paste dispenser, resulting in a total amount of 1,050 foodstuffs being available for processing through the dispenser.
It is built with 15 Steel in 300 ticks (5 secs) after the research Nutrient Paste has been completed.
Version History