Difference between revisions of "Loudspeaker"

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(type2: -> Misc; placeable: Yes -> true; passability: - -> pass through only; minifiable: - -> true; size: 1 * 1 -> 1 ˣ 1; flammability: -> 0; sell price multiplier: - -> 0.7; lightradius: - -> 3; terrain affordance: - -> light; research: Electricity -> electricity; resource 1: steel -> Steel; resource 2: component -> Component;)
Line 2: Line 2:
 
{{stub}}
 
{{stub}}
 
{{infobox main|misc|
 
{{infobox main|misc|
| name = Loudspeaker
+
|name = Loudspeaker
| image = Loudspeaker.png|Loudspeaker
+
|image = Loudspeaker.png|Loudspeaker
| description = A large loudspeaker for playing music. At least one is necessary to hold a dance party, and more loudspeakers will enhance the effect.
+
|description = A large loudspeaker for playing music. At least one is necessary to hold a dance party, and more loudspeakers will enhance the effect.
| type = Misc
+
|type = Building
| type2 =  
+
|type2 = Misc
| placeable = Yes
+
|placeable = true
| size = 1 * 1
+
|passability = pass through only
| hp = 100
+
|cover = 0.35
| flammability =  
+
|minifiable = true
| cover = 0.35
+
|size = 1 ˣ 1
| power = -150
+
|mass base = 15
| beauty =  
+
|flammability = 0
| stuff tags =  
+
|hp = 100
| research = Electricity
+
|sell price multiplier = 0.7
| work to make = 1000
+
|power = -150
| resource 1 = steel
+
|lightradius = 3
| resource 1 amount = 80
+
|terrain affordance = light
| resource 2 = component
+
|research = electricity
| resource 2 amount = 2
+
|thingCategories = BuildingsMisc
| resource 3 =
+
|work to make = 1000
| resource 3 amount =
+
|resource 1 = Steel
| resource 4 =
+
|resource 1 amount = 80
| resource 4 amount =
+
|resource 2 = Component
| deconstruct yield =
+
|resource 2 amount = 2
| skill 1 =
+
|page verified for version = 1.3.3101
| skill 1 level =
 
| mass base = 15
 
| thingCategories = BuildingsMisc
 
| page verified for version = 1.3.3101
 
 
}}
 
}}
 
A '''Loudspeaker''' is a ritual item added by the [[Ideology DLC]]. If start a dance party ritual at a [[lightball]], loudspeakers are required. Each loudspeaker increases the effect of the ritual, up to six loudspeakers.
 
A '''Loudspeaker''' is a ritual item added by the [[Ideology DLC]]. If start a dance party ritual at a [[lightball]], loudspeakers are required. Each loudspeaker increases the effect of the ritual, up to six loudspeakers.

Revision as of 23:05, 11 October 2021

Loudspeaker

Loudspeaker

A large loudspeaker for playing music. At least one is necessary to hold a dance party, and more loudspeakers will enhance the effect.

Base Stats

Type
BuildingMisc
Market Value
220 Silver [Note]
Mass
15 kg
HP
100
Flammability
0%

Building

Size
1 × 1
Minifiable
True
Placeable
True
Passability
pass through only
Cover Effectiveness
35%
Terrain Affordance
Light
Power
-150 W

Creation

Required Research
Electricity
Work To Make
1,000 ticks (16.67 secs)
Resources to make
Steel 80 + Component 2
Deconstruct yield
Steel 40 + Component 1
Destroy yield
Steel 20 + Component 0 - 1
Technical
thingCategories
BuildingsMisc


A Loudspeaker is a ritual item added by the Ideology DLC. If start a dance party ritual at a lightball, loudspeakers are required. Each loudspeaker increases the effect of the ritual, up to six loudspeakers.

Acquisition

If a dance party is one of the rituals in your religion, you will have access to the loudspeakers.

Analysis

?

Version History