Difference between revisions of "Hoopstone ring"
(type: Buildings -> Building; placeable: Yes -> true; path cost: - -> 14; minifiable: - -> true; sell price multiplier: - -> 0.7; beauty: 0 -> -; recreation power: 1.0 -> 1; recreation type: Dexterity play -> dexterity play; terrain affordance: - -> light;) |
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==Acquisition== | ==Acquisition== | ||
The hoopstone ring can be built by tribal colonies with {{Required Resources}} in {{Ticks|{{P|Work To Make}}}} of work. | The hoopstone ring can be built by tribal colonies with {{Required Resources}} in {{Ticks|{{P|Work To Make}}}} of work. | ||
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+ | ==Summary== | ||
+ | {{Stub|section=1}} | ||
+ | Up to three colonists can use a single hoopstone ring at once, taking turns throwing stones at it. Each instance of this activity lasts {{ticks|4000}}, and it increases [[Recreation]] need at a rate of ?? per second. | ||
+ | |||
+ | To be usable, a hoopstone ring must have a standable spot five spaces away. It also needs line of sight to it in a straight line (many structures like chairs, lamps, and tables, do not block line of sight). Colonists can throw through a held open [[door]]way into an adjacent room while playing horseshoes. [[Mood]] bonuses for room [[Room stats#Impressiveness|impressiveness]] are determined by the thrower's location. | ||
+ | |||
+ | A pawn must have [[Sight]] and [[Manipulation]] capacities above 0% to play. | ||
+ | |||
+ | Playing hoopstone increases the player's [[Skills#Shooting|shooting skill]] at a rate of 0.003 XP per {{ticks|1}}, or {{#expr: 60*0.003}} XP per second. | ||
==Analysis== | ==Analysis== |
Revision as of 11:43, 9 November 2021
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
Hoopstone ring
A simple ancient game played with stones and a large ring in the ground. Players try to toss stones through the ring from a distance. It's relaxing, and trains shooting skills.
Base Stats
- Type
- Building – Recreation
- Mass
- 4 kg
- HP
- 100
- Flammability
- 100%
- Path Cost
- 14 (48%)
Building
- Size
- 1 × 1
- Minifiable
- True
- Placeable
- True
- Terrain Affordance
- Light
- Recreation
- 100% dexterity play
Creation
- Work To Make
- 100 ticks (1.67 secs)
- Stuff Tags
- Metallic, Woody, Stony
- thingCategories
- BuildingsJoy
A hoopstone ring is a simple ring placed on the ground. Pawns have fun by throwing stones, trying to get them to land inside the ring. To be usable, a hoopstone ring must have a standable spot five spaces away with clear line of sight. Playing with the hoopstone ring raises a pawn's joy and increases their shooting skill at a meager rate.
A hoopstone ring is the Tribal equivalent of a horseshoes pin. For other players, it may be purchased from a Tribal trader.
Acquisition
The hoopstone ring can be built by tribal colonies with 20 Stuff (Metallic/Woody/Stony, 200 for SMVs) in 100 ticks (1.67 secs) of work.
Summary
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
Up to three colonists can use a single hoopstone ring at once, taking turns throwing stones at it. Each instance of this activity lasts 4,000 ticks (1.11 mins), and it increases Recreation need at a rate of ?? per second.
To be usable, a hoopstone ring must have a standable spot five spaces away. It also needs line of sight to it in a straight line (many structures like chairs, lamps, and tables, do not block line of sight). Colonists can throw through a held open doorway into an adjacent room while playing horseshoes. Mood bonuses for room impressiveness are determined by the thrower's location.
A pawn must have Sight and Manipulation capacities above 0% to play.
Playing hoopstone increases the player's shooting skill at a rate of 0.003 XP per 1 tick (0.02 secs), or 0.18 XP per second.
Analysis
The hoopstone ring is the second weakest recreation object, tied with the Horseshoes pin, and the Chess table, with a recreation power of 100%. The only recreation object worse is the Game-of-Ur board, with a meager 80%. It is cheap, and should be built once a farm has been sowed and a basic building has been built.
Stats table
Hoopstone ring | Beauty | Recreation power |
Work to Build | HP | Flammability | Market Value |
---|---|---|---|---|---|---|
Material | ||||||
Bioferrite | 0 | 1 | ticks (4.17 secs) | 250200 | 75% | 16 |
Gold | 20 | 1 | ticks (1.5 secs) | 9060 | 40% | 2,000 |
Granite blocks | 0 | 1 | ticks (12.33 secs) | 740170 | 0% | 21 |
Limestone blocks | 0 | 1 | ticks (12.33 secs) | 740155 | 0% | 21 |
Marble blocks | 1 | 1 | ticks (11.5 secs) | 690120 | 0% | 21 |
Plasteel | 0 | 1 | ticks (3.67 secs) | 220280 | 0% | 181 |
Sandstone blocks | 0 | 1 | ticks (10.67 secs) | 640140 | 0% | 20 |
Silver | 6 | 1 | ticks (1.67 secs) | 10070 | 40% | 200 |
Slate blocks | 0 | 1 | ticks (12.33 secs) | 740130 | 0% | 21 |
Steel | 0 | 1 | ticks (1.67 secs) | 100100 | 40% | 38 |
Jade | 10 | 1 | ticks (8.33 secs) | 50050 | 0% | 102 |
Uranium | 0 | 1 | ticks (3.17 secs) | 190250 | 0% | 121 |
Wood | 0 | 1 | ticks (1.17 secs) | 7065 | 100% | 24 |