Difference between revisions of "Vitals monitor"
(Description is the in-game description. Even if the detail is duplicated in the body, the description property should be properly filled out. Also Format Standardization now theres enough content to warrant it.) |
m ("gallery" to thumb in approp section; pad out analysis a bit) |
||
Line 32: | Line 32: | ||
== Summary == | == Summary == | ||
− | When placed adjacent to a [[hospital bed]], a vitals monitor increases the [[medical tend quality]] by 7%, the patient's [[Immunity Gain Speed]] by 2% and the [[Surgery Success Chance]] by 5%. These effects stack with the doctor's base healing quality and medicine usage, the patient's own immunity gain speed and the effects of a [[hospital bed]]. '''Note:''' It ''only'' works for ''hospital beds'' - patients in any other type of bed or sleeping spot will not benefit. | + | When placed adjacent to a [[hospital bed]], a vitals monitor increases the [[medical tend quality]] by 7%, the patient's [[Immunity Gain Speed]] by 2% and the [[Surgery Success Chance]] by 5%. These effects stack with the doctor's base healing quality and medicine usage, the patient's own immunity gain speed and the effects of a [[hospital bed]]. '''Note:''' It ''only'' works for ''hospital beds'' - patients in any other type of bed or sleeping spot will not benefit. [[File:8 hospital beds compact.png|175px|thumb|left|Compact placement of 8 hospital beds around a vitals monitor; variations are possible.]] |
Each hospital bed can benefit from at most one vitals monitor; placing additional monitors in range has no effect. | Each hospital bed can benefit from at most one vitals monitor; placing additional monitors in range has no effect. | ||
− | The device covers all tiles immediately surrounding it (8 tiles). This makes it possible to link one vitals monitor to up to 8 beds, using the layout shown | + | The device covers all tiles immediately surrounding it (8 tiles). This makes it possible to link one vitals monitor to up to 8 beds, using the layout shown or something similar. |
== Analysis == | == Analysis == | ||
{{Stub|section=1}} | {{Stub|section=1}} | ||
− | + | Both the and surgery success chance increase can be used to assist low skill doctors in their ability to execute operations and to heal. | |
+ | |||
+ | A vitals monitor increases the level of care for injuries by boosting the [[Medical Tend Quality|medical tend quality]], which is always a good thing, making recovery from combat injuries and [[disease]]s faster. For self-tending, that figure is at 70%, so every boost helps if your best doctor is forced to tend to their own ailments. | ||
+ | |||
+ | It also increases the [[Medical Surgery Success Chance|surgery success %]], however that has a maximum of 98%, so may not be helpful or necessary for surgeons with very high Medical skill. | ||
+ | |||
+ | However, several diseases are a "race" where the ongoing tend quality is weighed against the rapid progress of the disease, and there the bonus from a vitals monitor can save the life of pawns with lower [[immunity gain speed]]. | ||
− | |||
− | |||
− | |||
− | |||
== Version history == | == Version history == | ||
* [[Version/0.12.906|0.12.906]] - Added | * [[Version/0.12.906|0.12.906]] - Added |
Revision as of 23:43, 7 April 2022
Vitals monitor
Increases medical tend quality, surgery success chance, and immunity gain speed when placed directly adjacent to a hospital bed. Only works for hospital beds - normal beds will not benefit. Attaching more than one vitals monitor to the same bed will have no effect.
Base Stats
Building
- Size
- 1 × 1
- Minifiable
- True
- Placeable
- True
- Passability
- pass through only
- Cover Effectiveness
- 20%
- Terrain Affordance
- Light
- Power
- -80 W
Creation
- Required Research
- Vitals monitor
- Skill Required
- Construction 8
- Work To Make
- 6,000 ticks (1.67 mins)
- thingCategories
- BuildingsMisc
A vitals monitor is a miscellaneous building that can be attached to a hospital bed to improve medical outcomes. It cannot be attached to any other type of bed.
Acquisition
Vitals monitor can be constructed once the Vitals monitor research project has been completed. They require 50 Steel, 3 Components, 6,000 ticks (1.67 mins) of work, and a Construction of 8
Summary
When placed adjacent to a hospital bed, a vitals monitor increases the medical tend quality by 7%, the patient's Immunity Gain Speed by 2% and the Surgery Success Chance by 5%. These effects stack with the doctor's base healing quality and medicine usage, the patient's own immunity gain speed and the effects of a hospital bed. Note: It only works for hospital beds - patients in any other type of bed or sleeping spot will not benefit.
Each hospital bed can benefit from at most one vitals monitor; placing additional monitors in range has no effect.
The device covers all tiles immediately surrounding it (8 tiles). This makes it possible to link one vitals monitor to up to 8 beds, using the layout shown or something similar.
Analysis
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
Both the and surgery success chance increase can be used to assist low skill doctors in their ability to execute operations and to heal.
A vitals monitor increases the level of care for injuries by boosting the medical tend quality, which is always a good thing, making recovery from combat injuries and diseases faster. For self-tending, that figure is at 70%, so every boost helps if your best doctor is forced to tend to their own ailments.
It also increases the surgery success %, however that has a maximum of 98%, so may not be helpful or necessary for surgeons with very high Medical skill.
However, several diseases are a "race" where the ongoing tend quality is weighed against the rapid progress of the disease, and there the bonus from a vitals monitor can save the life of pawns with lower immunity gain speed.
Version history
- 0.12.906 - Added