Difference between revisions of "Vitals monitor"
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A '''vitals monitor''' is a [[miscellaneous]] building that can be attached to a [[hospital bed]] to improve medical outcomes. It cannot be attached to any other type of bed. | A '''vitals monitor''' is a [[miscellaneous]] building that can be attached to a [[hospital bed]] to improve medical outcomes. It cannot be attached to any other type of bed. | ||
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== Acquisition == | == Acquisition == | ||
− | Vitals | + | Vitals monitors can be constructed once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] of {{P|Skill 1 Level}} |
== Summary == | == Summary == | ||
− | When placed adjacent to a [[hospital bed]], a vitals monitor increases the [[ | + | {{rewrite|section=1|reason=Proper explaination of difference between direct factors and offsets and the fact that the vitals monitor just act as offsets to those of the hospital bed}} |
+ | [[File:8 hospital beds compact.png|175px|thumb|left|Example compact placement of 8 hospital beds around a vitals monitor]] | ||
+ | When placed adjacent to a [[hospital bed]] and provided with power, a vitals monitor increases the Medical Tend Quality Offset of the bed by 7%, the [[Surgery Success Chance Factor]] by 5%, and the Immunity Gain Speed Factor by 2%. These in turn, affect the [[medical tend quality]], [[surgery]] success chance, and [[immunity gain speed]] of the patient. These effects stack with the doctor's base healing quality and medicine usage. | ||
− | Each hospital bed can benefit from at most one vitals monitor; placing additional monitors in range has no effect. | + | Each hospital bed can benefit from at most one vitals monitor; placing additional monitors in range has no effect. '''Note:''' Do not confuse a "hospital bed" with any sleeping location designated as a "medical" bed. A vitals monitor ''only'' works for ''hospital'' beds - patients in any other type of bed or sleeping spot will not benefit. |
− | The device covers all tiles immediately surrounding it (8 tiles). | + | The device covers all tiles immediately surrounding it (8 tiles). This makes it possible to link one vitals monitor to up to 8 beds, using a layout similar to the one shown. |
== Analysis == | == Analysis == | ||
{{Stub|section=1}} | {{Stub|section=1}} | ||
− | Both the | + | Both the medical tend quality and surgery success chance increase can be used to assist low skill doctors in their ability to execute operations and to heal. |
− | A vitals monitor increases the level of care for injuries by boosting the [[Medical Tend Quality|medical tend quality]], which is always a good thing, making recovery from combat injuries and [[disease]]s faster. For self-tending, that figure is at 70%, so every boost helps if your best doctor is forced to tend to their own ailments. | + | A vitals monitor increases the level of care for injuries by boosting the [[Medical Tend Quality|medical tend quality]], which is always a good thing, making recovery from combat injuries and [[disease]]s faster. For self-tending, that figure is at 70%, so every boost helps if your best doctor is forced to tend to their own ailments.{{Check Tag|Fact Check|Can you lie in the bed and get the bonus when you're self tending? If not, this should be clarified to improving IGS to prevent infection AFTER tending}} |
− | It also increases the | + | It also increases the surgery success chance, however that has a maximum of 98%. This cap is relatively to reach, so it so may not be helpful or necessary for surgeons with very high [[Medical]] skill or even modestly skilled surgeons in a well equipped, clean hospital. |
− | + | Where the vital monitor is not so replacemable however, is in its boost to immunity. Several [[diseases]] are a "race" where the ongoing tend quality is weighed against the rapid progress of the disease, and there the bonus from a vitals monitor can save the life of pawns with lower [[immunity gain speed]]. | |
== Version history == | == Version history == |
Revision as of 03:32, 29 April 2022
Vitals monitor
Increases medical tend quality, surgery success chance, and immunity gain speed when placed directly adjacent to a hospital bed. Only works for hospital beds - normal beds will not benefit. Attaching more than one vitals monitor to the same bed will have no effect.
Base Stats
Building
- Size
- 1 × 1
- Minifiable
- True
- Placeable
- True
- Passability
- pass through only
- Cover Effectiveness
- 20%
- Terrain Affordance
- Light
- Power
- -80 W
Creation
- Required Research
- Vitals monitor
- Skill Required
- Construction 8
- Work To Make
- 6,000 ticks (1.67 mins)
- thingCategories
- BuildingsMisc
A vitals monitor is a miscellaneous building that can be attached to a hospital bed to improve medical outcomes. It cannot be attached to any other type of bed.
Acquisition
Vitals monitors can be constructed once the Vitals monitor research project has been completed. They require 50 Steel, 3 Components, 6,000 ticks (1.67 mins) of work, and a Construction of 8
Summary
This section is suggested to be rewritten. Reason: Proper explaination of difference between direct factors and offsets and the fact that the vitals monitor just act as offsets to those of the hospital bed. You can help the RimWorld Wiki by improving it. |
When placed adjacent to a hospital bed and provided with power, a vitals monitor increases the Medical Tend Quality Offset of the bed by 7%, the Surgery Success Chance Factor by 5%, and the Immunity Gain Speed Factor by 2%. These in turn, affect the medical tend quality, surgery success chance, and immunity gain speed of the patient. These effects stack with the doctor's base healing quality and medicine usage.
Each hospital bed can benefit from at most one vitals monitor; placing additional monitors in range has no effect. Note: Do not confuse a "hospital bed" with any sleeping location designated as a "medical" bed. A vitals monitor only works for hospital beds - patients in any other type of bed or sleeping spot will not benefit.
The device covers all tiles immediately surrounding it (8 tiles). This makes it possible to link one vitals monitor to up to 8 beds, using a layout similar to the one shown.
Analysis
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
Both the medical tend quality and surgery success chance increase can be used to assist low skill doctors in their ability to execute operations and to heal.
A vitals monitor increases the level of care for injuries by boosting the medical tend quality, which is always a good thing, making recovery from combat injuries and diseases faster. For self-tending, that figure is at 70%, so every boost helps if your best doctor is forced to tend to their own ailments.[Fact Check]
It also increases the surgery success chance, however that has a maximum of 98%. This cap is relatively to reach, so it so may not be helpful or necessary for surgeons with very high Medical skill or even modestly skilled surgeons in a well equipped, clean hospital.
Where the vital monitor is not so replacemable however, is in its boost to immunity. Several diseases are a "race" where the ongoing tend quality is weighed against the rapid progress of the disease, and there the bonus from a vitals monitor can save the life of pawns with lower immunity gain speed.
Version history
- 0.12.906 - Added