Difference between revisions of "Vitals monitor"

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== Acquisition ==
 
== Acquisition ==
Vitals monitors can be constructed once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] of {{P|Skill 1 Level}}
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Vitals monitors can be constructed once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}.
  
 
== Summary ==
 
== Summary ==

Revision as of 10:58, 5 June 2022

Vitals monitor

Increases medical tend quality, surgery success chance, and immunity gain speed when placed directly adjacent to a hospital bed. Only works for hospital beds - normal beds will not benefit. Attaching more than one vitals monitor to the same bed will have no effect.

Base Stats

Type
BuildingMisc
Market Value
215 Silver [Note]
Mass
20 kg
HP
100
Flammability
70%

Building

Size
1 × 1
Minifiable
True
Placeable
True
Passability
pass through only
Cover Effectiveness
20%
Terrain Affordance
Light
Power
-80 W

Creation

Required Research
Vitals monitor
Skill Required
Construction 8
Work To Make
6,000 ticks (1.67 mins)
Resources to make
Steel 50 + Component 3
Deconstruct yield
Steel 25 + Component 1 - 2
Destroy yield
Steel 12 - 13 + Component 0 - 1
Technical
thingCategories
BuildingsMisc


A vitals monitor is a miscellaneous building that can be attached to a hospital bed to improve medical outcomes. It cannot be attached to any other type of bed.

Acquisition

Vitals monitors can be constructed once the Vitals monitor research project has been completed. They require Steel 50 Steel, Component 3 Components, 6,000 ticks (1.67 mins) of work, and a Construction skill of 8.

Summary

Example compact placement of 8 hospital beds around a vitals monitor

When placed adjacent to a hospital bed and provided with power, a vitals monitor increases the Medical Tend Quality Offset of the bed by 7%, the Surgery Success Chance Factor by 5%, and the Immunity Gain Speed Factor by 2%. These in turn, affect the medical tend quality, surgery success chance, and immunity gain speed of the patient. These effects stack with the doctor's base healing quality and medicine usage.

Each hospital bed can benefit from at most one vitals monitor; placing additional monitors in range has no effect. Note: Do not confuse a "hospital bed" with any sleeping location designated as a "medical" bed. A vitals monitor only works for hospital beds - patients in any other type of bed or sleeping spot will not benefit.

The device covers all tiles immediately surrounding it (8 tiles). This makes it possible to link one vitals monitor to up to 8 beds, using a layout similar to the one shown.

Analysis

Both the medical tend quality and surgery success chance increase can be used to assist low skill doctors in their ability to execute operations and to heal.

A vitals monitor increases the level of care for injuries by boosting the medical tend quality, which is always a good thing, making recovery from combat injuries and diseases faster. For self-tending, that figure is at 70%, so every boost helps if your best doctor is forced to tend to their own ailments.[Fact Check]

It also increases the surgery success chance, however that has a maximum of 98%. This cap is relatively easy to reach, so a vitals monitor may not be helpful for surgeons with very high Medical skill or even modestly skilled surgeons in a well equipped, clean hospital.

Where the vital monitor is not so replacemable however, is in its boost to immunity. Several diseases are a "race" where the ongoing tend quality is weighed against the rapid progress of the disease, and there the bonus from a vitals monitor can save the life of pawns with lower immunity gain speed.

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