Difference between revisions of "Mech assembler"

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* [[Version/1.1.2624|1.1.2624]] - Mechs created by the mech assembler mechs now defend the cluster instead of attacking. Mech assembler now shuts down after spawning 4 mechs - previously it would produce mechs indefinitely.
 
* [[Version/1.1.2624|1.1.2624]] - Mechs created by the mech assembler mechs now defend the cluster instead of attacking. Mech assembler now shuts down after spawning 4 mechs - previously it would produce mechs indefinitely.
  
{{nav|mechanoid}}
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{{nav|mechanoid|wide}}

Revision as of 06:35, 24 October 2022

Mech assembler

Mech assembler

An automated mechanoid factory. It periodically assembles and deploys new mechanoids.

Base Stats

Type
BuildingMechanoid cluster
Beauty
-20
HP
260
Flammability
0%
Path Cost
50 (21%)

Building

Size
3 × 3
Placeable
False
Passability
pass through only
Cover Effectiveness
75%
Blocks Wind
True

Creation

Deconstruct yield
Component 1.5 + Plasteel 10
Destroy yield
Component 0.75 + Plasteel 5 + Steel slag chunk 1

Mech assemblers are mechanoid cluster buildings added by the Royalty DLC. A mech assembler will spawn a mechanoid of its set type at a rate of one per day until it has produced a total of four mechanoids, or is destroyed. The mechanoids that can assembled are scythers, lancers, centipedes, or pikemen.

Trivia

Like all mech cluster buildings, they not only have a Flammability of 0%, but also take no damage from attacks with the Flame damage type. This is in contrast to, for example, a stone wall which will not be ignited by molotov cocktails but will take the 10 flame damage from the initial attack.

Version history

  • 1.1.2624 - Mechs created by the mech assembler mechs now defend the cluster instead of attacking. Mech assembler now shuts down after spawning 4 mechs - previously it would produce mechs indefinitely.